godot/platform/android/audio_driver_jandroid.cpp
Rémi Verschelde 7b059965e8 Adapt platforms to AudioServer refactoring
Fixes compilation on Windows and likely other platforms (at least
as far as AudioServer changes were concerned), though they were
not tested.
2017-01-16 19:19:45 +01:00

251 lines
7.4 KiB
C++

/*************************************************************************/
/* audio_driver_jandroid.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "audio_driver_jandroid.h"
#include "globals.h"
#include "os/os.h"
#include "thread_jandroid.h"
#ifndef ANDROID_NATIVE_ACTIVITY
AudioDriverAndroid* AudioDriverAndroid::s_ad=NULL;
jobject AudioDriverAndroid::io;
jmethodID AudioDriverAndroid::_init_audio;
jmethodID AudioDriverAndroid::_write_buffer;
jmethodID AudioDriverAndroid::_quit;
jmethodID AudioDriverAndroid::_pause;
bool AudioDriverAndroid::active=false;
jclass AudioDriverAndroid::cls;
int AudioDriverAndroid::audioBufferFrames=0;
int AudioDriverAndroid::mix_rate=44100;
bool AudioDriverAndroid::quit=false;
jobject AudioDriverAndroid::audioBuffer = NULL;
void* AudioDriverAndroid::audioBufferPinned = NULL;
Mutex *AudioDriverAndroid::mutex=NULL;
int32_t* AudioDriverAndroid::audioBuffer32=NULL;
const char* AudioDriverAndroid::get_name() const {
return "Android";
}
Error AudioDriverAndroid::init(){
mutex = Mutex::create();
/*
// TODO: pass in/return a (Java) device ID, also whether we're opening for input or output
this->spec.samples = Android_JNI_OpenAudioDevice(this->spec.freq, this->spec.format == AUDIO_U8 ? 0 : 1, this->spec.channels, this->spec.samples);
SDL_CalculateAudioSpec(&this->spec);
if (this->spec.samples == 0) {
// Init failed?
SDL_SetError("Java-side initialization failed!");
return 0;
}
*/
//Android_JNI_SetupThread();
// __android_log_print(ANDROID_LOG_VERBOSE, "SDL", "SDL audio: opening device");
JNIEnv *env = ThreadAndroid::get_env();
int mix_rate = GLOBAL_DEF("audio/mix_rate",44100);
int latency = GLOBAL_DEF("audio/output_latency",25);
latency=50;
unsigned int buffer_size = nearest_power_of_2( latency * mix_rate / 1000 );
if (OS::get_singleton()->is_stdout_verbose()) {
print_line("audio buffer size: "+itos(buffer_size));
}
__android_log_print(ANDROID_LOG_INFO,"godot","Initializing audio! params: %i,%i ",mix_rate,buffer_size);
audioBuffer = env->CallObjectMethod(io,_init_audio, mix_rate, buffer_size);
ERR_FAIL_COND_V( audioBuffer == NULL, ERR_INVALID_PARAMETER);
audioBuffer = env->NewGlobalRef(audioBuffer);
jboolean isCopy = JNI_FALSE;
audioBufferPinned = env->GetShortArrayElements((jshortArray)audioBuffer, &isCopy);
audioBufferFrames = env->GetArrayLength((jshortArray)audioBuffer);
audioBuffer32 = memnew_arr(int32_t,audioBufferFrames);
return OK;
}
void AudioDriverAndroid::start(){
active=true;
}
void AudioDriverAndroid::setup( jobject p_io) {
JNIEnv *env = ThreadAndroid::get_env();
io=p_io;
jclass c = env->GetObjectClass(io);
cls = (jclass)env->NewGlobalRef(c);
__android_log_print(ANDROID_LOG_INFO,"godot","starting to attempt get methods");
_init_audio = env->GetMethodID(cls, "audioInit", "(II)Ljava/lang/Object;");
if(_init_audio != 0) {
__android_log_print(ANDROID_LOG_INFO,"godot","*******GOT METHOD _init_audio ok!!");
} else {
__android_log_print(ANDROID_LOG_INFO,"godot","audioinit ok!");
}
_write_buffer = env->GetMethodID(cls, "audioWriteShortBuffer", "([S)V");
if(_write_buffer != 0) {
__android_log_print(ANDROID_LOG_INFO,"godot","*******GOT METHOD _write_buffer ok!!");
}
_quit = env->GetMethodID(cls, "audioQuit", "()V");
if(_quit != 0) {
__android_log_print(ANDROID_LOG_INFO,"godot","*******GOT METHOD _quit ok!!");
}
_pause = env->GetMethodID(cls, "audioPause", "(Z)V");
if(_quit != 0) {
__android_log_print(ANDROID_LOG_INFO,"godot","*******GOT METHOD _pause ok!!");
}
}
void AudioDriverAndroid::thread_func(JNIEnv *env) {
jclass cls = env->FindClass("org/godotengine/godot/Godot");
if (cls) {
cls=(jclass)env->NewGlobalRef(cls);
__android_log_print(ANDROID_LOG_INFO,"godot","*******CLASS FOUND!!!");
}
jfieldID fid = env->GetStaticFieldID(cls, "io", "Lorg/godotengine/godot/GodotIO;");
jobject ob = env->GetStaticObjectField(cls,fid);
jobject gob = env->NewGlobalRef(ob);
jclass c = env->GetObjectClass(gob);
jclass lcls = (jclass)env->NewGlobalRef(c);
_write_buffer = env->GetMethodID(lcls, "audioWriteShortBuffer", "([S)V");
if(_write_buffer != 0) {
__android_log_print(ANDROID_LOG_INFO,"godot","*******GOT METHOD _write_buffer ok!!");
}
while(!quit) {
int16_t* ptr = (int16_t*)audioBufferPinned;
int fc = audioBufferFrames;
if (!s_ad->active || mutex->try_lock()!=OK) {
for(int i=0;i<fc;i++) {
ptr[i]=0;
}
} else {
s_ad->audio_server_process(fc/2,audioBuffer32);
mutex->unlock();
for(int i=0;i<fc;i++) {
ptr[i]=audioBuffer32[i]>>16;
}
}
env->ReleaseShortArrayElements((jshortArray)audioBuffer, (jshort *)ptr, JNI_COMMIT);
env->CallVoidMethod(gob, _write_buffer, (jshortArray)audioBuffer);
}
}
int AudioDriverAndroid::get_mix_rate() const {
return mix_rate;
}
AudioDriver::SpeakerMode AudioDriverAndroid::get_speaker_mode() const{
return SPEAKER_MODE_STEREO;
}
void AudioDriverAndroid::lock(){
if (mutex)
mutex->lock();
}
void AudioDriverAndroid::unlock() {
if (mutex)
mutex->unlock();
}
void AudioDriverAndroid::finish(){
JNIEnv *env = ThreadAndroid::get_env();
env->CallVoidMethod(io, _quit);
if (audioBuffer) {
env->DeleteGlobalRef(audioBuffer);
audioBuffer = NULL;
audioBufferPinned = NULL;
}
active=false;
}
void AudioDriverAndroid::set_pause(bool p_pause) {
JNIEnv *env = ThreadAndroid::get_env();
env->CallVoidMethod(io, _pause,p_pause);
}
AudioDriverAndroid::AudioDriverAndroid() {
s_ad=this;
active=false;
}
#endif