godot/misc/dist
Rémi Verschelde e317ab9abe Add --print-fps option to output FPS to stdout
Works both for the editor and games.

Projects can still use "debug/settings/stdout/print_fps" to enable it
permanently. The --print-fps option takes precedence (so works even if
the project setting is disabled). That setting is also no longer redefined
on the fly based on the verbose flag, that was a mess.

(cherry picked from commit 10fa69285c)
2018-04-29 14:44:43 +02:00
..
appimage Added AppImage structure 2017-03-04 17:38:29 +01:00
docker Convert DOS line endings to Unix line endings 2017-11-05 11:37:59 +01:00
html Fix internal Emscripten JS API calls 2018-01-06 15:53:04 +01:00
ios_xcode iPhone X support and iOS-related fixes 2018-04-14 20:17:47 +02:00
linux Add --print-fps option to output FPS to stdout 2018-04-29 14:44:43 +02:00
osx_template.app/Contents Use new icons everywhere 2017-05-28 20:18:30 +02:00
osx_tools.app/Contents Bump version to 3.0.3-devel 2018-03-18 02:38:31 +01:00
uwp_template Convert DOS line endings to Unix line endings 2017-11-05 11:37:59 +01:00
project_icon.svg Adapt tutorials (Godot Docs) icon to new design 2017-05-17 21:22:01 +02:00