godot/scene/animation
karroffel 4303fbca5a fix bone scale/rotation in AnimationPlayers
fixes #17325.

The bone pose transform was created by setting the rotation and
**then** scaling the transform. This leads to object "deformation"
that's not intended.
2018-04-03 16:43:50 +02:00
..
animation_cache.cpp Renamed tree_exited to tree_exiting. tree_exited is now used for actual out of tree notification. 2018-01-12 08:29:24 -03:00
animation_cache.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
animation_player.cpp fix bone scale/rotation in AnimationPlayers 2018-04-03 16:43:50 +02:00
animation_player.h Fix an issue with the animation editor not seeking to the target time properly. 2018-01-14 12:28:57 +02:00
animation_tree_player.cpp fix bone scale/rotation in AnimationPlayers 2018-04-03 16:43:50 +02:00
animation_tree_player.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
SCsub style: Fix PEP8 whitespace issues in Python files 2016-11-01 00:35:16 +01:00
tween.cpp update signals' MethodInfo in Tween 2018-01-23 13:06:03 +01:00
tween.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
tween_interpolaters.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00