.. |
blend_shape.glsl
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Style: Enable clang-format on GLSL shaders
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2018-08-27 07:34:14 +02:00 |
canvas.glsl
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webgl1 doesn't like backslashes in #define
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2019-01-21 21:41:39 +02:00 |
canvas_shadow.glsl
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GLES2: Define 'lowp' for OpenGL 2.1
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2018-12-21 15:14:58 +01:00 |
copy.glsl
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GLES2: Define 'lowp' for OpenGL 2.1
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2018-12-21 15:14:58 +01:00 |
cube_to_dp.glsl
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GLES2: Define 'lowp' for OpenGL 2.1
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2018-12-21 15:14:58 +01:00 |
cubemap_filter.glsl
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WebGL1 some changes
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2019-01-22 13:40:28 +02:00 |
effect_blur.glsl
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Style: Enable clang-format on GLSL shaders
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2018-08-27 07:34:14 +02:00 |
exposure.glsl
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Style: Enable clang-format on GLSL shaders
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2018-08-27 07:34:14 +02:00 |
lens_distorted.glsl
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GLES2: Define 'lowp' for OpenGL 2.1
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2018-12-21 15:14:58 +01:00 |
particles.glsl
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Style: Enable clang-format on GLSL shaders
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2018-08-27 07:34:14 +02:00 |
resolve.glsl
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Style: Enable clang-format on GLSL shaders
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2018-08-27 07:34:14 +02:00 |
scene.glsl
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Merge pull request #24539 from BastiaanOlij/override_gl_position
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2019-01-04 15:40:05 +01:00 |
screen_space_reflection.glsl
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Style: Enable clang-format on GLSL shaders
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2018-08-27 07:34:14 +02:00 |
SCsub
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Support lights and shadows in GLES2, fixes #21853
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2018-12-20 10:10:30 -03:00 |
ssao.glsl
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Style: Enable clang-format on GLSL shaders
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2018-08-27 07:34:14 +02:00 |
ssao_blur.glsl
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Style: Enable clang-format on GLSL shaders
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2018-08-27 07:34:14 +02:00 |
ssao_minify.glsl
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Style: Enable clang-format on GLSL shaders
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2018-08-27 07:34:14 +02:00 |
stdlib.glsl
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Style: Run clang-format on shaders again
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2018-10-02 08:34:08 +02:00 |
subsurf_scattering.glsl
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Style: Enable clang-format on GLSL shaders
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2018-08-27 07:34:14 +02:00 |
tonemap.glsl
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Style: Enable clang-format on GLSL shaders
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2018-08-27 07:34:14 +02:00 |