godot/scene
Pedro J. Estébanez d7195c18d7 Update collision shapes data on tree entered
This is needed because the final startup values for shapes may change between parenting and entering the scene tree. For instance, if the collision shape belongs to a inherited scene.

Fixes #8896.
2018-01-11 21:29:46 +01:00
..
2d Update collision shapes data on tree entered 2018-01-11 21:29:46 +01:00
3d Update collision shapes data on tree entered 2018-01-11 21:29:46 +01:00
animation Merge pull request #15160 from volzhs/tween-follow-2.1 2018-01-03 11:50:38 +01:00
audio Update copyright statements to 2018 2018-01-02 11:27:24 +01:00
gui AnimationTree nodes sliders fixes 2018-01-02 11:51:18 +01:00
io Update copyright statements to 2018 2018-01-02 11:27:24 +01:00
main Update copyright statements to 2018 2018-01-02 11:27:24 +01:00
resources Update copyright statements to 2018 2018-01-02 11:27:24 +01:00
register_scene_types.cpp Update copyright statements to 2018 2018-01-02 11:27:24 +01:00
register_scene_types.h Update copyright statements to 2018 2018-01-02 11:27:24 +01:00
scene_string_names.cpp Update copyright statements to 2018 2018-01-02 11:27:24 +01:00
scene_string_names.h Update copyright statements to 2018 2018-01-02 11:27:24 +01:00
SCsub disable caching for targets using helper functions 2017-11-28 16:14:24 -04:00