godot/platform/osx
Guilherme Felipe a9a0d0fb15 Fix cursor blinking in integrated GPUs
Optimization for Input::set_custom_mouse_cursor when used inside
_process function. (Avoids cursor blinking in low end devices)
2019-07-09 19:38:25 -03:00
..
export Replace + "/" + with String::file_add() 2019-06-23 13:33:50 +01:00
camera_osx.h Add script to fix style issues and copyright headers 2019-06-17 13:35:47 +02:00
camera_osx.mm Add script to fix style issues and copyright headers 2019-06-17 13:35:47 +02:00
crash_handler_osx.h Platform: Ensure classes match their header filename 2019-02-12 16:56:25 +01:00
crash_handler_osx.mm Check project settings live before lookup in crash handler 2019-05-23 20:06:56 +01:00
detect.py SCons: Use CPPDEFINES instead of CPPFLAGS for pre-processor defines 2019-07-03 09:59:04 +02:00
dir_access_osx.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
dir_access_osx.mm Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
godot_main_osx.mm Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
joypad_osx.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
joypad_osx.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
logo.png
os_osx.h Fix cursor blinking in integrated GPUs 2019-07-09 19:38:25 -03:00
os_osx.mm Fix cursor blinking in integrated GPUs 2019-07-09 19:38:25 -03:00
platform_config.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
platform_osx_builders.py Running builder (content generator) functions in subprocesses on Windows 2018-07-27 21:37:55 +02:00
power_osx.cpp Platform: Ensure classes match their header filename 2019-02-12 16:56:25 +01:00
power_osx.h Platform: Ensure classes match their header filename 2019-02-12 16:56:25 +01:00
SCsub Adding a new Camera Server implementation to Godot. 2019-06-15 21:30:32 +10:00
semaphore_osx.cpp Platform: Ensure classes match their header filename 2019-02-12 16:56:25 +01:00
semaphore_osx.h Platform: Ensure classes match their header filename 2019-02-12 16:56:25 +01:00