godot/scene
2021-07-27 12:26:13 +08:00
..
2d Add check to internal methods to prevent crash 2021-07-27 12:26:13 +08:00
3d Add check to internal methods to prevent crash 2021-07-27 12:26:13 +08:00
animation Use Ref<T> references as iterators where relevant 2021-07-26 19:27:11 +02:00
audio Optimize StringName usage 2021-07-18 21:20:02 -03:00
debugger Use const references where possible for List range iterators 2021-07-25 12:22:25 +02:00
gui Make switch_on_hover work on embedded windows 2021-07-26 14:45:26 -03:00
main Merge pull request #50899 from akien-mga/refref 2021-07-26 19:45:04 +02:00
resources Merge pull request #50809 from akien-mga/iterators-const-references 2021-07-25 12:52:58 +02:00
register_scene_types.cpp Make Sky initialize shaders only once 2021-07-21 09:23:51 -03:00
register_scene_types.h
scene_string_names.cpp Node3D gizmo improvements 2021-07-23 21:01:10 +02:00
scene_string_names.h Node3D gizmo improvements 2021-07-23 21:01:10 +02:00
SCsub