godot/editor/import
Daniel Rakos b439515d73 Fix skeleton reparenting to also work when the skeleton node is not a bone
Existing code only did the reparenting when the parent node was a bone. This
change fixes that, plus the reparenting code itself, which used the index of
the skin instead of the skin index itself to address the skeleton array.

(cherry picked from commit 1cf7ca87ce)
2019-04-20 20:06:03 +02:00
..
editor_import_collada.cpp Skeletons can now choose between using local or world coords for processing, fixes #26468 2019-03-03 12:24:00 -03:00
editor_import_collada.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
editor_import_plugin.cpp -Properly handle missing ETC support on export 2019-02-26 18:45:06 -03:00
editor_import_plugin.h -Properly handle missing ETC support on export 2019-02-26 18:45:06 -03:00
editor_scene_importer_gltf.cpp Fix skeleton reparenting to also work when the skeleton node is not a bone 2019-04-20 20:06:03 +02:00
editor_scene_importer_gltf.h Fix skeleton reparenting to also work when the skeleton node is not a bone 2019-04-20 20:06:03 +02:00
resource_importer_bitmask.cpp -Properly handle missing ETC support on export 2019-02-26 18:45:06 -03:00
resource_importer_bitmask.h -Properly handle missing ETC support on export 2019-02-26 18:45:06 -03:00
resource_importer_csv_translation.cpp Unescape translations in CSV importer 2019-03-04 21:07:58 +01:00
resource_importer_csv_translation.h -Properly handle missing ETC support on export 2019-02-26 18:45:06 -03:00
resource_importer_image.cpp -Properly handle missing ETC support on export 2019-02-26 18:45:06 -03:00
resource_importer_image.h -Properly handle missing ETC support on export 2019-02-26 18:45:06 -03:00
resource_importer_layered_texture.cpp -Properly handle missing ETC support on export 2019-02-26 18:45:06 -03:00
resource_importer_layered_texture.h -Properly handle missing ETC support on export 2019-02-26 18:45:06 -03:00
resource_importer_obj.cpp -Properly handle missing ETC support on export 2019-02-26 18:45:06 -03:00
resource_importer_obj.h -Properly handle missing ETC support on export 2019-02-26 18:45:06 -03:00
resource_importer_scene.cpp Fix: Keep custom tracks option now keeps animation loop property and value track update mode. 2019-03-27 11:32:41 -06:00
resource_importer_scene.h -Properly handle missing ETC support on export 2019-02-26 18:45:06 -03:00
resource_importer_texture.cpp Ensure ETC2 textures are ALSO compressed to Po2 when have mipmaps. Fixes #26733 2019-03-07 12:16:20 -03:00
resource_importer_texture.h -Properly handle missing ETC support on export 2019-02-26 18:45:06 -03:00
resource_importer_wav.cpp -Properly handle missing ETC support on export 2019-02-26 18:45:06 -03:00
resource_importer_wav.h -Properly handle missing ETC support on export 2019-02-26 18:45:06 -03:00
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