godot/modules/websocket
Fabio Alessandrelli 458437edef [Net] Add WebSocketServer handshake_timeout property.
Allows customization of the maximum time a client is allowed to stay in
the the "pending" state (i.e. awaiting HTTP handshake).

This used to be 1 second by before, the new default is 3 seconds.
2021-06-28 15:53:25 +02:00
..
doc_classes [Net] Add WebSocketServer handshake_timeout property. 2021-06-28 15:53:25 +02:00
config.py SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
editor_debugger_server_websocket.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
editor_debugger_server_websocket.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
emws_client.cpp Rename IP_Unix, IP_Address and TCP_Server to remove underscores 2021-05-06 02:52:01 +02:00
emws_client.h Rename IP_Unix, IP_Address and TCP_Server to remove underscores 2021-05-06 02:52:01 +02:00
emws_peer.cpp Rename IP_Unix, IP_Address and TCP_Server to remove underscores 2021-05-06 02:52:01 +02:00
emws_peer.h Rename IP_Unix, IP_Address and TCP_Server to remove underscores 2021-05-06 02:52:01 +02:00
emws_server.cpp Rename IP_Unix, IP_Address and TCP_Server to remove underscores 2021-05-06 02:52:01 +02:00
emws_server.h Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
library_godot_websocket.js Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
packet_buffer.h Core: Drop custom copymem/zeromem defines 2021-04-27 16:26:27 +02:00
register_types.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
register_types.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
remote_debugger_peer_websocket.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
remote_debugger_peer_websocket.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
SCsub SCons: Add explicit dependencies on thirdparty code in cloned env 2020-12-18 10:29:34 +01:00
websocket_client.cpp Add PROPERTY_USAGE_NONE and use it 2021-06-17 19:10:26 -04:00
websocket_client.h Rename IP_Unix, IP_Address and TCP_Server to remove underscores 2021-05-06 02:52:01 +02:00
websocket_macros.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
websocket_multiplayer_peer.cpp Add WebSocketMultiplayerPeer _incoming_packets check bound 2021-04-30 21:00:52 +05:00
websocket_multiplayer_peer.h Initialize class/struct variables with default values in modules/ 2021-02-08 10:57:18 +01:00
websocket_peer.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
websocket_peer.h Rename IP_Unix, IP_Address and TCP_Server to remove underscores 2021-05-06 02:52:01 +02:00
websocket_server.cpp [Net] Add WebSocketServer handshake_timeout property. 2021-06-28 15:53:25 +02:00
websocket_server.h [Net] Add WebSocketServer handshake_timeout property. 2021-06-28 15:53:25 +02:00
wsl_client.cpp Rename instance()->instantiate() when it's a verb 2021-06-19 20:49:18 -06:00
wsl_client.h Rename IP_Unix, IP_Address and TCP_Server to remove underscores 2021-05-06 02:52:01 +02:00
wsl_peer.cpp Rename IP_Unix, IP_Address and TCP_Server to remove underscores 2021-05-06 02:52:01 +02:00
wsl_peer.h Rename IP_Unix, IP_Address and TCP_Server to remove underscores 2021-05-06 02:52:01 +02:00
wsl_server.cpp [Net] Add WebSocketServer handshake_timeout property. 2021-06-28 15:53:25 +02:00
wsl_server.h [Net] Add WebSocketServer handshake_timeout property. 2021-06-28 15:53:25 +02:00