godot/drivers/vulkan
John Zulauf 459fa078e0 Add subpass sync support for layout transitions
Add additional source and dest mask bits for "from external" and "to
external" subpass dependencies (respectively) when intial and final
layouts cause implicit layout transitions.

This is a big hammer -- any transition in a given direction will create
a full barrier.  Attachment specific stage and access flags could be
used instead with additional logic to deduce the prior and intended
subsequent usages.
2020-10-16 19:17:07 -06:00
..
rendering_device_vulkan.cpp Add subpass sync support for layout transitions 2020-10-16 19:17:07 -06:00
rendering_device_vulkan.h Add barrier for buffer getting 2020-10-16 11:33:02 -06:00
SCsub SCons: Support linking system Vulkan loader while using vendored VMA 2020-07-26 13:20:08 +02:00
vulkan_context.cpp Fix spelling & grammar in comments, docs, and messages 2020-07-21 15:17:23 -04:00
vulkan_context.h Add error messages if Vulkan init failed, prevent Vulkan context freeing uninitialized device and instance. 2020-07-13 19:24:21 +03:00