godot/modules/mono/editor
Ignacio Etcheverry 45e5e23ee8 Mono: Prevent raising exceptions in native code
For now we will just print the exceptions we catch. Later, we should use something similar to 'mono_set_pending_exception(ex)'.
2017-10-23 00:35:14 +02:00
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GodotSharpTools Quote MSBuild arguments. Fixes #11892 2017-10-07 01:21:11 +02:00
bindings_generator.cpp Mono: Prevent raising exceptions in native code 2017-10-23 00:35:14 +02:00
bindings_generator.h Added mono module 2017-10-03 00:01:26 +02:00
csharp_project.cpp Added mono module 2017-10-03 00:01:26 +02:00
csharp_project.h Added mono module 2017-10-03 00:01:26 +02:00
godotsharp_builds.cpp Merge pull request #11900 from neikeq/a 2017-10-07 20:12:25 +02:00
godotsharp_builds.h Added mono module 2017-10-03 00:01:26 +02:00
godotsharp_editor.cpp Fix mono enabled builds (broken by 3d87b70). 2017-10-05 22:11:10 -04:00
godotsharp_editor.h Added mono module 2017-10-03 00:01:26 +02:00
mono_bottom_panel.cpp Added mono module 2017-10-03 00:01:26 +02:00
mono_bottom_panel.h Added mono module 2017-10-03 00:01:26 +02:00
mono_build_info.h Added mono module 2017-10-03 00:01:26 +02:00
monodevelop_instance.cpp Added mono module 2017-10-03 00:01:26 +02:00
monodevelop_instance.h Added mono module 2017-10-03 00:01:26 +02:00
net_solution.cpp Added mono module 2017-10-03 00:01:26 +02:00
net_solution.h Added mono module 2017-10-03 00:01:26 +02:00