godot/modules/mono
2018-04-03 09:48:03 +03:00
..
doc_classes
editor [mono] write classes with no constructor as abstract 2018-03-04 15:37:39 +01:00
glue [mono] Fixes #17936 as GodotSharp (Core\Basic.cs) requires C#7 now, but we most probably should keep C#6 yet 2018-04-03 09:48:03 +03:00
mono_gd Fix mono basis GetEuler bug and marshalling/unmarshalling 2018-03-24 13:45:11 -07:00
utils
config.py Fix mono build properly! 2018-03-19 16:36:03 +01:00
csharp_script.cpp Mono: Avoid invalid class names. 2018-03-15 19:25:06 +01:00
csharp_script.h Mono: Avoid invalid class names. 2018-03-15 19:25:06 +01:00
godotsharp_defs.h
godotsharp_dirs.cpp
godotsharp_dirs.h
mono_gc_handle.cpp
mono_gc_handle.h
mono_reg_utils.py
register_types.cpp
register_types.h
SCsub
signal_awaiter_utils.cpp
signal_awaiter_utils.h