godot/editor/plugins
Hugo Locurcio 4b1de5be45
Add a dynamic infinite grid to the 3D editor
- The grid is now infinite, it follows the camera.
- The grid is now dynamic, if you zoom in and out, the grid subdivides,
  expands, and fades.
- You can now enable grid planes for the XY and YZ planes. Only the flat
  XZ plane is enabled by default. Each plane is independently dynamic
  of the others.
- The default grid size has been increased to 200, and the maximum
  has been increased to 2000. At 1000, the grid mostly looks edgeless.
- If you set the division level max and min to the same value then
  the grid does not expand or subdivide, but instead stays the same size
  and just follows the camera. Also, if these values are the same,
  the bias value does nothing.
- If you want to have Blender-like behavior, set max to 1, min to 0,
  and set the bias to a really low value. You may also wish to increase
  the grid size if you have a small bias.

Co-authored-by: Aaron Franke <arnfranke@yahoo.com>
2020-11-17 10:16:53 +01:00
..
abstract_polygon_2d_editor.cpp Fix accidental duplication of Polygon2D start point 2020-06-29 10:59:04 +02:00
abstract_polygon_2d_editor.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
animation_blend_space_1d_editor.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
animation_blend_space_1d_editor.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
animation_blend_space_2d_editor.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
animation_blend_space_2d_editor.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
animation_blend_tree_editor_plugin.cpp Fix AnimationTree Editor by using CONNECT_DEFERRED on LineEdit 2020-01-18 12:12:13 -08:00
animation_blend_tree_editor_plugin.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
animation_player_editor_plugin.cpp Prefer the highlight version of the "GuiTabIcon" icon for buttons, and make their width/height equal 2020-07-15 12:11:31 +02:00
animation_player_editor_plugin.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
animation_state_machine_editor.cpp Adds pan gesture to StateMachine editor 2020-10-19 16:09:59 +02:00
animation_state_machine_editor.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
animation_tree_editor_plugin.cpp Remove oversized margins in the AnimationTree editor 2020-07-03 15:34:30 +02:00
animation_tree_editor_plugin.h Remove oversized margins in the AnimationTree editor 2020-07-03 15:34:30 +02:00
animation_tree_player_editor_plugin.cpp Fixes AnimationTreePlayer editor on HiDPI 2020-01-19 10:20:53 +08:00
animation_tree_player_editor_plugin.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
asset_library_editor_plugin.cpp Automatically start searching in the asset library when entering text 2020-09-29 13:57:58 +02:00
asset_library_editor_plugin.h Automatically start searching in the asset library when entering text 2020-09-29 13:57:58 +02:00
audio_stream_editor_plugin.cpp Fixes min size of various editor plugins on HiDPI 2020-01-12 15:24:15 +08:00
audio_stream_editor_plugin.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
baked_lightmap_editor_plugin.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
baked_lightmap_editor_plugin.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
camera_editor_plugin.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
camera_editor_plugin.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
canvas_item_editor_plugin.cpp Improve undo log messages in the 2D editor for additional context 2020-10-28 14:05:41 +01:00
canvas_item_editor_plugin.h 2D Editor: modified zoom increment to the twelveth root of two 2020-06-05 12:44:45 +02:00
collision_polygon_2d_editor_plugin.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
collision_polygon_2d_editor_plugin.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
collision_polygon_editor_plugin.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
collision_polygon_editor_plugin.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
collision_shape_2d_editor_plugin.cpp Provide warning when using polygon shapes in CollisionShape2D node 2020-07-06 14:16:28 +02:00
collision_shape_2d_editor_plugin.h Properly handle node remove via undo 2020-04-16 11:56:50 +02:00
cpu_particles_2d_editor_plugin.cpp Makes more strings translatable 2020-01-04 13:46:38 +08:00
cpu_particles_2d_editor_plugin.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
cpu_particles_editor_plugin.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
cpu_particles_editor_plugin.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
curve_editor_plugin.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
curve_editor_plugin.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
editor_preview_plugins.cpp Fix editor texture preview for certain specific dimensions 2020-06-18 12:00:05 +02:00
editor_preview_plugins.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
gi_probe_editor_plugin.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
gi_probe_editor_plugin.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
gradient_editor_plugin.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
gradient_editor_plugin.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
item_list_editor_plugin.cpp Increase the size of the item list editor popup 2020-01-12 18:19:39 +01:00
item_list_editor_plugin.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
light_occluder_2d_editor_plugin.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
light_occluder_2d_editor_plugin.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
line_2d_editor_plugin.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
line_2d_editor_plugin.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
material_editor_plugin.cpp Add "preview_on_sphere" setting of material editor plugin 2020-04-16 12:03:02 +02:00
material_editor_plugin.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
mesh_editor_plugin.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
mesh_editor_plugin.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
mesh_instance_editor_plugin.cpp Fix "Create Trimesh Collision Sibling" transform 2020-09-14 11:00:47 +02:00
mesh_instance_editor_plugin.h Re-add a way to generate a single convex shape from the editor 2020-02-14 15:58:03 +01:00
mesh_library_editor_plugin.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
mesh_library_editor_plugin.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
multimesh_editor_plugin.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
multimesh_editor_plugin.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
navigation_polygon_editor_plugin.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
navigation_polygon_editor_plugin.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
particles_2d_editor_plugin.cpp Makes more strings translatable 2020-01-04 13:46:38 +08:00
particles_2d_editor_plugin.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
particles_editor_plugin.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
particles_editor_plugin.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
path_2d_editor_plugin.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
path_2d_editor_plugin.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
path_editor_plugin.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
path_editor_plugin.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
physical_bone_plugin.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
physical_bone_plugin.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
polygon_2d_editor_plugin.cpp Fix "Move Points" button sometimes not showing up on UV mode in the Polygon2D editor 2020-11-11 15:30:56 +01:00
polygon_2d_editor_plugin.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
resource_preloader_editor_plugin.cpp Fixes min size of various editor plugins on HiDPI 2020-01-12 15:24:15 +08:00
resource_preloader_editor_plugin.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
root_motion_editor_plugin.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
root_motion_editor_plugin.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
script_editor_plugin.cpp Merge pull request #40461 from nekomatata/script-editor-init-optimization-3.2 2020-10-01 13:58:01 +02:00
script_editor_plugin.h Optimized ScriptEditor initialization when many scripts are loaded 2020-07-17 09:42:11 +02:00
script_text_editor.cpp Optimized ScriptEditor initialization when many scripts are loaded 2020-07-17 09:42:11 +02:00
script_text_editor.h Optimized ScriptEditor initialization when many scripts are loaded 2020-07-17 09:42:11 +02:00
SCsub SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00
shader_editor_plugin.cpp Few enchancements for shader editor 2020-02-14 16:00:45 +01:00
shader_editor_plugin.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
skeleton_2d_editor_plugin.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
skeleton_2d_editor_plugin.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
skeleton_editor_plugin.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
skeleton_editor_plugin.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
skeleton_ik_editor_plugin.cpp Fixed IK rotation issue 2020-04-16 11:42:07 +02:00
skeleton_ik_editor_plugin.h Use a new approach to fix bone pose override not being reset when IK animation is stopped. 2020-02-14 15:55:47 +01:00
spatial_editor_plugin.cpp Add a dynamic infinite grid to the 3D editor 2020-11-17 10:16:53 +01:00
spatial_editor_plugin.h Add a dynamic infinite grid to the 3D editor 2020-11-17 10:16:53 +01:00
sprite_editor_plugin.cpp Remove unused #if 0'ed code 2020-01-21 21:41:54 +01:00
sprite_editor_plugin.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
sprite_frames_editor_plugin.cpp Make the SpriteFrames animation speed SpinBox take less vertical space 2020-09-24 14:43:09 +02:00
sprite_frames_editor_plugin.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
style_box_editor_plugin.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
style_box_editor_plugin.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
text_editor.cpp Optimized ScriptEditor initialization when many scripts are loaded 2020-07-17 09:42:11 +02:00
text_editor.h Optimized ScriptEditor initialization when many scripts are loaded 2020-07-17 09:42:11 +02:00
texture_editor_plugin.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
texture_editor_plugin.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
texture_region_editor_plugin.cpp Adds automatic update for region_rect 2020-09-24 12:05:34 +02:00
texture_region_editor_plugin.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
theme_editor_plugin.cpp Gives the theme editor a horizontal scrollbar 2020-08-31 15:29:41 +02:00
theme_editor_plugin.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
tile_map_editor_plugin.cpp fix(editor): TileMap floodfill with same tile ID and different variation 2020-11-11 15:30:55 +01:00
tile_map_editor_plugin.h Reset TileMapEditor painting on application refocus 2020-10-19 16:09:55 +02:00
tile_set_editor_plugin.cpp Fixes the resize of tile shapes when a vertex is outside of the tilesheet. Fix #34970 2020-09-24 14:43:07 +02:00
tile_set_editor_plugin.h Allow mouse zooming without hovering the texture in the TileSet editor 2020-06-04 12:09:40 +02:00
version_control_editor_plugin.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
version_control_editor_plugin.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
visual_shader_editor_plugin.cpp [3.2] Fix undo for moving multiple visual shader nodes 2020-10-06 08:54:58 +03:00
visual_shader_editor_plugin.h [3.2] Fix undo for moving multiple visual shader nodes 2020-10-06 08:54:58 +03:00