godot/main
Hugo Locurcio 665d29c16d
Fix new projects always being created with OpenGL
Only Vulkan is fully implemented for now, so OpenGL isn't available
in the project manager yet.

This also makes the rendering driver checks use lowercase names
everywhere for consistency.
2021-11-01 22:04:36 +01:00
..
SCsub Fix new black style check failures in various files. 2020-08-21 16:51:30 +01:00
app_icon.png Optimize images losslessly using `oxipng -o6 --strip all --zopfli` 2018-06-28 19:17:41 +02:00
main.cpp Fix new projects always being created with OpenGL 2021-11-01 22:04:36 +01:00
main.h Add project setting for agile input event flushing 2021-08-13 11:45:50 +02:00
main_builders.py Tweak the editor splash screen color to better match the default theme 2021-03-17 22:57:35 +01:00
main_timer_sync.cpp Fix negative delta arguments 2021-08-31 22:16:23 +02:00
main_timer_sync.h Rename `iterations_per_second` to `physics_ticks_per_second` 2021-08-11 02:37:02 +02:00
performance.cpp Use doubles for time everywhere in Timer/SceneTree 2021-07-26 02:00:48 -04:00
performance.h Use doubles for time everywhere in Timer/SceneTree 2021-07-26 02:00:48 -04:00
splash.png Optimize images losslessly using `oxipng -o6 --strip all --zopfli` 2019-10-12 23:23:33 +02:00
splash_editor.png Update AUTHORS and DONORS list 2020-10-28 14:06:22 +01:00