Expands to Object.call, Object.set and Object.get for accessing members. This means it can also access members from scripts written in other languages, like GDScript.
(cherry picked from commit
|
||
---|---|---|
.. | ||
GodotSharpTools | ||
bindings_generator.cpp | ||
bindings_generator.h | ||
csharp_project.cpp | ||
csharp_project.h | ||
dotnet_solution.cpp | ||
dotnet_solution.h | ||
godotsharp_builds.cpp | ||
godotsharp_builds.h | ||
godotsharp_editor.cpp | ||
godotsharp_editor.h | ||
godotsharp_export.cpp | ||
godotsharp_export.h | ||
mono_bottom_panel.cpp | ||
mono_bottom_panel.h | ||
mono_build_info.cpp | ||
mono_build_info.h | ||
monodevelop_instance.cpp | ||
monodevelop_instance.h | ||
script_class_parser.cpp | ||
script_class_parser.h |