We were already linking libstdc++ statically for official binaries,
protecting us against most portability issues. But apparently since
we started using GCC 7 for official builds, we also need to link
libgcc statically for at least 32-bit builds to be portable.
Fixes #16409.
(cherry picked from commit b526088ae2
)
263 lines
9.5 KiB
Python
263 lines
9.5 KiB
Python
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import os
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import sys
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import platform
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def is_active():
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return True
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def get_name():
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return "X11"
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def can_build():
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if (os.name != "posix"):
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return False
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if sys.platform == "darwin":
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return False # no x11 on mac for now
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x11_error = os.system("pkg-config --version > /dev/null")
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if (x11_error):
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print("pkg-config not found.. x11 disabled.")
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return False
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x11_error = os.system("pkg-config x11 --modversion > /dev/null ")
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if (x11_error):
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print("X11 not found.. x11 disabled.")
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return False
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x11_error = os.system("pkg-config xcursor --modversion > /dev/null ")
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if (x11_error):
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print("xcursor not found.. x11 disabled.")
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return False
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x11_error = os.system("pkg-config xinerama --modversion > /dev/null ")
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if (x11_error):
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print("xinerama not found.. x11 disabled.")
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return False
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x11_error = os.system("pkg-config xrandr --modversion > /dev/null ")
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if (x11_error):
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print("xrandr not found.. x11 disabled.")
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return False
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return True # X11 enabled
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def get_opts():
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return [
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('use_llvm', 'Use llvm compiler', 'no'),
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('use_static_cpp', 'Link libgcc and libstdc++ statically for better portability', 'no'),
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('use_sanitizer', 'Use llvm compiler sanitize address', 'no'),
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('use_leak_sanitizer', 'Use llvm compiler sanitize memory leaks', 'no'),
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('use_lto', 'Use link time optimization', 'no'),
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('pulseaudio', 'Detect & Use pulseaudio', 'yes'),
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('udev', 'Use udev for gamepad connection callbacks', 'no'),
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('debug_release', 'Add debug symbols to release version', 'no'),
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('touch', 'Enable touch events', 'yes'),
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]
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def get_flags():
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return [
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('builtin_freetype', 'no'),
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('builtin_libpng', 'no'),
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('builtin_openssl', 'no'),
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('builtin_zlib', 'no'),
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]
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def configure(env):
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is64 = sys.maxsize > 2**32
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if (env["bits"] == "default"):
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if (is64):
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env["bits"] = "64"
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else:
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env["bits"] = "32"
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env.Append(CPPPATH=['#platform/x11'])
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if (env["use_llvm"] == "yes"):
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if 'clang++' not in env['CXX']:
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env["CC"] = "clang"
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env["CXX"] = "clang++"
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env["LD"] = "clang++"
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env.Append(CPPFLAGS=['-DTYPED_METHOD_BIND'])
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env.extra_suffix = ".llvm"
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elif (os.system("gcc --version > /dev/null 2>&1") == 0): # GCC
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# Hack to prevent building this branch with GCC 6+, which trigger segfaults due to UB when dereferencing pointers in Object::cast_to
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# This is fixed in the master branch, for 2.1 we just prevent using too recent GCC versions.
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import subprocess
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gcc_major = subprocess.check_output(['gcc', '-dumpversion'])[0].split()[0]
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if (int(gcc_major) > 5):
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print("Your configured compiler appears to be GCC %s, which triggers issues in release builds for this version of Godot (fixed in Godot 3.0+)." % gcc_major)
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print("You can use the Clang compiler instead with the `use_llvm=yes` option, or configure another compiler such as GCC 5 using the CC, CXX and LD flags.")
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print("Aborting..")
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sys.exit(255)
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if (env["use_sanitizer"] == "yes"):
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env.Append(CCFLAGS=['-fsanitize=address', '-fno-omit-frame-pointer'])
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env.Append(LINKFLAGS=['-fsanitize=address'])
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env.extra_suffix += "s"
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if (env["use_leak_sanitizer"] == "yes"):
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env.Append(CCFLAGS=['-fsanitize=address', '-fno-omit-frame-pointer'])
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env.Append(LINKFLAGS=['-fsanitize=address'])
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env.extra_suffix += "s"
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# if (env["tools"]=="no"):
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# #no tools suffix
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# env['OBJSUFFIX'] = ".nt"+env['OBJSUFFIX']
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# env['LIBSUFFIX'] = ".nt"+env['LIBSUFFIX']
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if (env["use_lto"] == "yes"):
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env.Append(CCFLAGS=['-flto'])
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env.Append(LINKFLAGS=['-flto'])
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env.Append(CCFLAGS=['-pipe'])
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env.Append(LINKFLAGS=['-pipe'])
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if (env["target"] == "release"):
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env.Prepend(CCFLAGS=['-Ofast'])
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if (env["debug_release"] == "yes"):
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env.Prepend(CCFLAGS=['-g2'])
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elif (env["target"] == "release_debug"):
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env.Prepend(CCFLAGS=['-O2', '-ffast-math', '-DDEBUG_ENABLED'])
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if (env["debug_release"] == "yes"):
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env.Prepend(CCFLAGS=['-g2'])
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elif (env["target"] == "debug"):
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env.Prepend(CCFLAGS=['-g2', '-DDEBUG_ENABLED', '-DDEBUG_MEMORY_ENABLED'])
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env.Append(LINKFLAGS=['-rdynamic'])
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env.ParseConfig('pkg-config x11 --cflags --libs')
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env.ParseConfig('pkg-config xinerama --cflags --libs')
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env.ParseConfig('pkg-config xcursor --cflags --libs')
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env.ParseConfig('pkg-config xrandr --cflags --libs')
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if (env['touch'] == 'yes'):
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x11_error = os.system("pkg-config xi --modversion > /dev/null ")
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if (x11_error):
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print("xi not found.. cannot build with touch. Aborting.")
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sys.exit(255)
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env.ParseConfig('pkg-config xi --cflags --libs')
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env.Append(CPPFLAGS=['-DTOUCH_ENABLED'])
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if (env['builtin_openssl'] == 'no'):
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env.ParseConfig('pkg-config openssl --cflags --libs')
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if (env['builtin_libwebp'] == 'no'):
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env.ParseConfig('pkg-config libwebp --cflags --libs')
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# freetype depends on libpng and zlib, so bundling one of them while keeping others
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# as shared libraries leads to weird issues
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if (env['builtin_freetype'] == 'yes' or env['builtin_libpng'] == 'yes' or env['builtin_zlib'] == 'yes'):
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env['builtin_freetype'] = 'yes'
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env['builtin_libpng'] = 'yes'
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env['builtin_zlib'] = 'yes'
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if (env['builtin_freetype'] == 'no'):
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env.ParseConfig('pkg-config freetype2 --cflags --libs')
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if (env['builtin_libpng'] == 'no'):
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env.ParseConfig('pkg-config libpng --cflags --libs')
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if (env['builtin_squish'] == 'no' and env["tools"] == "yes"):
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env.ParseConfig('pkg-config libsquish --cflags --libs')
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# Sound and video libraries
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# Keep the order as it triggers chained dependencies (ogg needed by others, etc.)
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if (env['builtin_libtheora'] == 'no'):
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env['builtin_libogg'] = 'no' # Needed to link against system libtheora
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env['builtin_libvorbis'] = 'no' # Needed to link against system libtheora
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env.ParseConfig('pkg-config theora theoradec --cflags --libs')
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if (env['builtin_libvorbis'] == 'no'):
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env['builtin_libogg'] = 'no' # Needed to link against system libvorbis
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env.ParseConfig('pkg-config vorbis vorbisfile --cflags --libs')
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if (env['builtin_opus'] == 'no'):
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env['builtin_libogg'] = 'no' # Needed to link against system opus
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env.ParseConfig('pkg-config opus opusfile --cflags --libs')
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if (env['builtin_libogg'] == 'no'):
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env.ParseConfig('pkg-config ogg --cflags --libs')
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env.Append(CPPFLAGS=['-DOPENGL_ENABLED'])
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if (env['builtin_glew'] == 'no'):
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env.ParseConfig('pkg-config glew --cflags --libs')
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if os.system("pkg-config --exists alsa") == 0:
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print("Enabling ALSA")
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env.Append(CPPFLAGS=["-DALSA_ENABLED"])
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env.ParseConfig('pkg-config alsa --cflags --libs')
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else:
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print("ALSA libraries not found, disabling driver")
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if (platform.system() == "Linux"):
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env.Append(CPPFLAGS=["-DJOYDEV_ENABLED"])
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if (env["udev"] == "yes"):
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# pkg-config returns 0 when the lib exists...
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found_udev = not os.system("pkg-config --exists libudev")
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if (found_udev):
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print("Enabling udev support")
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env.Append(CPPFLAGS=["-DUDEV_ENABLED"])
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env.ParseConfig('pkg-config libudev --cflags --libs')
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else:
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print("libudev development libraries not found, disabling udev support")
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if (env["pulseaudio"] == "yes"):
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if not os.system("pkg-config --exists libpulse-simple"):
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print("Enabling PulseAudio")
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env.Append(CPPFLAGS=["-DPULSEAUDIO_ENABLED"])
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env.ParseConfig('pkg-config --cflags --libs libpulse-simple')
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else:
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print("PulseAudio development libraries not found, disabling driver")
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if (env['builtin_zlib'] == 'no'):
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env.ParseConfig('pkg-config zlib --cflags --libs')
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env.Append(CPPFLAGS=['-DX11_ENABLED', '-DUNIX_ENABLED', '-DGLES2_ENABLED', '-DGLES_OVER_GL'])
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env.Append(LIBS=['GL', 'pthread'])
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if (platform.system() == "Linux"):
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env.Append(LIBS=['dl'])
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# env.Append(CPPFLAGS=['-DMPC_FIXED_POINT'])
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# host compiler is default..
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if (is64 and env["bits"] == "32"):
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env.Append(CPPFLAGS=['-m32'])
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env.Append(LINKFLAGS=['-m32', '-L/usr/lib/i386-linux-gnu'])
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elif (not is64 and env["bits"] == "64"):
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env.Append(CPPFLAGS=['-m64'])
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env.Append(LINKFLAGS=['-m64', '-L/usr/lib/i686-linux-gnu'])
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import methods
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env.Append(BUILDERS={'GLSL120': env.Builder(action=methods.build_legacygl_headers, suffix='glsl.gen.h', src_suffix='.glsl')})
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env.Append(BUILDERS={'GLSL': env.Builder(action=methods.build_glsl_headers, suffix='glsl.gen.h', src_suffix='.glsl')})
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env.Append(BUILDERS={'GLSL120GLES': env.Builder(action=methods.build_gles2_headers, suffix='glsl.gen.h', src_suffix='.glsl')})
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#env.Append( BUILDERS = { 'HLSL9' : env.Builder(action = methods.build_hlsl_dx9_headers, suffix = 'hlsl.gen.h',src_suffix = '.hlsl') } )
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# Link those statically for portability
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if (env["use_static_cpp"] == "yes"):
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env.Append(LINKFLAGS=['-static-libgcc', '-static-libstdc++'])
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list_of_x86 = ['x86_64', 'x86', 'i386', 'i586']
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if any(platform.machine() in s for s in list_of_x86):
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env["x86_libtheora_opt_gcc"] = True
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