godot/tools/editor
Juan Linietsky 4d664c9289 Merge pull request #5692 from kubecz3k/remoteTransform
Remote transform node (for 3d)
2016-09-10 12:28:47 -03:00
..
fileserver
icons Merge pull request #5692 from kubecz3k/remoteTransform 2016-09-10 12:28:47 -03:00
io_plugins Merge pull request #5920 from 29jm/fix-warnings 2016-09-10 12:21:02 -03:00
plugins Merge pull request #5920 from 29jm/fix-warnings 2016-09-10 12:21:02 -03:00
animation_editor.cpp Implemented UndoRedo mergeable modes 2016-08-17 17:14:51 -03:00
animation_editor.h Show a warning that an animation must be selected in order to edit it. Avoid copying/pasting if no anim selected. Closes #5799 2016-07-22 09:42:12 -03:00
array_property_edit.cpp
array_property_edit.h
asset_library_editor_plugin.cpp Add thread support to HTTPRequest, changed assetlib to use it. 2016-07-24 16:09:43 -03:00
asset_library_editor_plugin.h Downloaded templates from project manager can now be installed. 2016-07-11 21:34:50 -03:00
call_dialog.cpp
call_dialog.h
code_editor.cpp Merge branch 'master' of https://github.com/godotengine/godot 2016-08-02 19:11:47 -03:00
code_editor.h Merge branch 'master' of https://github.com/godotengine/godot 2016-08-02 19:11:47 -03:00
connections_dialog.cpp Likely with bugs and with some features are missing, as well as profiler support, but VisualScript should be more or less done! 2016-08-06 19:00:54 -03:00
connections_dialog.h
create_dialog.cpp Making bits of docs appear in different dialogues is made easier with EditorHelpBit 2016-08-23 23:15:16 -03:00
create_dialog.h Making bits of docs appear in different dialogues is made easier with EditorHelpBit 2016-08-23 23:15:16 -03:00
dependency_editor.cpp
dependency_editor.h
doc_code_font.h
doc_font.h
doc_title_font.h
editor_asset_installer.cpp Fix crash on asset lib install 2016-07-10 17:19:29 -03:00
editor_asset_installer.h
editor_autoload_settings.cpp Fix Orphan StringName on EditorAutoloadSettings class 2016-07-14 12:08:40 -03:00
editor_autoload_settings.h Fix Orphan StringName on EditorAutoloadSettings class 2016-07-14 12:08:40 -03:00
editor_data.cpp Prevent to add node to selection when node is not inside tree 2016-08-27 23:16:41 +09:00
editor_data.h
editor_dir_dialog.cpp Select newly created folder on Directory dialog 2016-09-06 07:33:59 +09:00
editor_dir_dialog.h
editor_file_dialog.cpp
editor_file_dialog.h
editor_file_system.cpp Turn some prints to error logs, remove others 2016-07-24 00:02:19 +02:00
editor_file_system.h
editor_fonts.cpp
editor_fonts.h
editor_help.cpp Renamed the bind_native functions to bind_vararg, should make it show the documentation more clearly and also make it easier to bind to C# 2016-09-07 19:39:57 -03:00
editor_help.h Making bits of docs appear in different dialogues is made easier with EditorHelpBit 2016-08-23 23:15:16 -03:00
editor_icons.h
editor_import_export.cpp Fix various warnings 2016-08-13 13:21:35 +02:00
editor_import_export.h
editor_initialize_ssl.cpp
editor_initialize_ssl.h
editor_log.cpp
editor_log.h
editor_name_dialog.cpp
editor_name_dialog.h
editor_node.cpp Merge pull request #5920 from 29jm/fix-warnings 2016-09-10 12:21:02 -03:00
editor_node.h Likely with bugs and with some features are missing, as well as profiler support, but VisualScript should be more or less done! 2016-08-06 19:00:54 -03:00
editor_path.cpp
editor_path.h
editor_plugin.cpp Expose additional functions for the EditorPlugin class 2016-08-15 14:49:58 -03:00
editor_plugin.h Expose additional functions for the EditorPlugin class 2016-08-15 14:49:58 -03:00
editor_plugin_settings.cpp
editor_plugin_settings.h
editor_profiler.cpp Update profiler curves on item toggled, closes #5680 2016-07-21 18:02:43 -03:00
editor_profiler.h
editor_reimport_dialog.cpp
editor_reimport_dialog.h
editor_resource_preview.cpp
editor_resource_preview.h
editor_run.cpp
editor_run.h
editor_run_native.cpp
editor_run_native.h
editor_run_script.cpp
editor_run_script.h
editor_scale.cpp
editor_scale.h
editor_settings.cpp Added customisable grid color, issue 3781 2016-09-08 14:53:39 +01:00
editor_settings.h Added add_property_info function to Globals and EditorSettings classes 2016-08-16 17:10:53 -03:00
editor_sub_scene.cpp
editor_sub_scene.h
editor_themes.cpp Move hardcoded theme colors from editor_node into editor_themes 2016-09-09 20:16:13 +02:00
editor_themes.h
file_type_cache.cpp
file_type_cache.h
filesystem_dock.cpp Better editor settings for the FileSystem dock 2016-08-16 15:27:00 -03:00
filesystem_dock.h Better editor settings for the FileSystem dock 2016-08-16 15:27:00 -03:00
groups_editor.cpp
groups_editor.h
inspector_dock.cpp
inspector_dock.h
multi_node_edit.cpp
multi_node_edit.h
node_dock.cpp
node_dock.h
output_strings.cpp
output_strings.h
pane_drag.cpp
pane_drag.h
progress_dialog.cpp
progress_dialog.h
project_export.cpp
project_export.h
project_manager.cpp Fix dialogs in ProjectManage don't with editor theme issue 2016-09-07 15:21:15 +08:00
project_manager.h Auto import project folder, confirm scan multiple folders or non-project folder 2016-08-01 22:59:12 +03:00
project_settings.cpp Merge pull request #6249 from volzhs/issue-6121 2016-08-28 12:02:08 +02:00
project_settings.h Show last added action on Input Map and implement InputEvent "==" 2016-08-28 15:18:13 +09:00
property_editor.cpp Do not expose resource/ properties in sectioned property editor, closes #6396 2016-09-06 19:38:31 -03:00
property_editor.h Proper function/property selection in visual script editing for property. 2016-08-23 19:29:07 -03:00
property_selector.cpp More visual script work 2016-08-25 17:45:20 -03:00
property_selector.h Even more work on visual script editor: 2016-08-26 17:38:25 -03:00
pvrtc_compress.cpp i18n: Second pass at proofreading 2016-05-21 01:27:27 +02:00
pvrtc_compress.h
quick_open.cpp
quick_open.h
register_exporters.h
reparent_dialog.cpp
reparent_dialog.h
resources_dock.cpp Removed support for saving paths as relative, closes #5728 2016-07-22 10:39:46 -03:00
resources_dock.h
run_settings_dialog.cpp
run_settings_dialog.h
scene_tree_dock.cpp Double click on scene tree element to focus currently selected node 2016-08-27 17:15:49 -05:00
scene_tree_dock.h Double click on scene tree element to focus currently selected node 2016-08-27 17:15:49 -05:00
scene_tree_editor.cpp More progress on visual script editing 2016-08-03 11:28:43 -03:00
scene_tree_editor.h
script_create_dialog.cpp VisualScript can now execute visual scripts, but there is no debugger or profiler yet. 2016-08-05 22:48:00 -03:00
script_create_dialog.h
script_editor_debugger.cpp Always show output panel when debugging 2016-09-06 01:46:50 +02:00
script_editor_debugger.h
SCsub
settings_config_dialog.cpp Fix Editor Settings dialog range editing by dragging and using the slider 2016-07-18 18:46:16 -03:00
settings_config_dialog.h Fix Editor Settings dialog range editing by dragging and using the slider 2016-07-18 18:46:16 -03:00
spatial_editor_gizmos.cpp Fix various warnings 2016-08-13 13:21:35 +02:00
spatial_editor_gizmos.h