godot/scene
2020-09-10 20:35:28 +01:00
..
2d Rename RayCast's cast_to property to target_position 2020-09-10 19:06:56 +02:00
3d Rename RayCast's cast_to property to target_position 2020-09-10 19:06:56 +02:00
animation Merge pull request #39801 from ChristopheLY/tween-bool-state 2020-07-20 22:23:43 +02:00
audio Add override keywords. 2020-07-10 13:56:54 +01:00
debugger Fix resource preview in remote inspector 2020-05-23 11:52:02 +02:00
gui Add main_gutter (breakpoints, bookmarks, execution lines) to code_edit 2020-09-10 20:35:28 +01:00
main scene_tree.h: Update header guard 2020-09-10 17:20:50 +03:00
resources Add main_gutter (breakpoints, bookmarks, execution lines) to code_edit 2020-09-10 20:35:28 +01:00
register_scene_types.cpp Add and convert editor to use CodeEdit 2020-09-10 20:35:27 +01:00
register_scene_types.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
scene_string_names.cpp Custom Skeleton3DEditorPlugin 2020-05-22 09:54:34 -07:00
scene_string_names.h Custom Skeleton3DEditorPlugin 2020-05-22 09:54:34 -07:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00