godot/scene
Rémi Verschelde 5dbf1809c6 A Whole New World (clang-format edition)
I can show you the code
Pretty, with proper whitespace
Tell me, coder, now when did
You last write readable code?

I can open your eyes
Make you see your bad indent
Force you to respect the style
The core devs agreed upon

A whole new world
A new fantastic code format
A de facto standard
With some sugar
Enforced with clang-format

A whole new world
A dazzling style we all dreamed of
And when we read it through
It's crystal clear
That now we're in a whole new world of code
2017-03-05 16:44:50 +01:00
..
2d A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
3d A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
animation A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
audio A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
gui A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
io A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
main A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
resources A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
register_scene_types.cpp A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
register_scene_types.h Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
scene_string_names.cpp A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
scene_string_names.h A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
SCsub style: Various other PEP8 fixes in Python files 2016-11-01 00:35:16 +01:00