godot/platform
Leon Krause 4db801aaea HTML5 start-up overhaul
- Implement promise-based JS interface for custom HTML page
   integration
 - Add download progress callback
 - Add progress bar and indeterminate spinner to default HTML page
 - Try downloading files multiple times when failing
 - Get rid of godotfs.js
 - Separate steps for engine initialization, game initialization and game
   start
 - Allow multiple games on one HTML page
 - Substitution placeholders only used in .html file
 - Placeholders renamed: $GODOT_BASE => $GODOT_BASENAME,
   $GODOT_TMEM -> $GODOT_TOTAL_MEMORY
 - Emscripten Module is now Engine.RuntimeEnvironment (no longer a global)
2017-09-11 20:56:29 +02:00
..
android Merge pull request #10575 from henkz1/android_quit_error 2017-08-23 08:11:34 +02:00
haiku p_screen param from get_screen_* funcs now default to the current screen 2017-08-21 18:28:29 -03:00
iphone Removed unnecessary assignments 2017-08-21 15:15:55 -04:00
javascript HTML5 start-up overhaul 2017-09-11 20:56:29 +02:00
osx Merge pull request #10487 from marcelofg55/curscr_as_default 2017-08-22 08:12:04 +02:00
server Buildsystem: Improve detect.py readability and fix issues 2017-07-01 08:20:51 +02:00
uwp Fixes for new two-dash long command line arguments 2017-08-21 08:09:22 +02:00
windows Merge pull request #10487 from marcelofg55/curscr_as_default 2017-08-22 08:12:04 +02:00
x11 Merge pull request #10487 from marcelofg55/curscr_as_default 2017-08-22 08:12:04 +02:00