gd_compiler.h
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Ability to reload scripts on running game
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2016-06-01 20:31:42 -03:00 |
gd_editor.cpp
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Removed unused variables (first pass)
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2016-07-07 23:15:03 +02:00 |
gd_functions.cpp
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Removed unused variables (first pass)
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2016-07-07 23:15:03 +02:00 |
gd_functions.h
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Add @GDScript.type_exists
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2016-06-18 15:07:51 +08:00 |
gd_parser.cpp
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Allow semicolon after 'pass' keyword
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2016-07-10 12:20:53 -03:00 |
gd_script.cpp
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Fix bug in inner class reference, closes #1411
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2016-06-28 11:15:55 -03:00 |
gd_tokenizer.cpp
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Removed unused variables (first pass)
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2016-07-07 23:15:03 +02:00 |
register_types.cpp
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-Fix crashes with thread_exit()
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2016-06-26 10:54:45 -03:00 |