godot/scene
2021-07-26 02:00:48 -04:00
..
2d Use const references where possible for List range iterators 2021-07-25 12:22:25 +02:00
3d Use const references where possible for List range iterators 2021-07-25 12:22:25 +02:00
animation Use const references where possible for List range iterators 2021-07-25 12:22:25 +02:00
audio Optimize StringName usage 2021-07-18 21:20:02 -03:00
debugger Use const references where possible for List range iterators 2021-07-25 12:22:25 +02:00
gui Merge pull request #50835 from bruvzg/optimize_is_rtl 2021-07-25 12:55:46 +02:00
main Use doubles for time everywhere in Timer/SceneTree 2021-07-26 02:00:48 -04:00
resources Merge pull request #50809 from akien-mga/iterators-const-references 2021-07-25 12:52:58 +02:00
register_scene_types.cpp Make Sky initialize shaders only once 2021-07-21 09:23:51 -03:00
register_scene_types.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
scene_string_names.cpp Node3D gizmo improvements 2021-07-23 21:01:10 +02:00
scene_string_names.h Node3D gizmo improvements 2021-07-23 21:01:10 +02:00
SCsub SCons: Add explicit dependencies on thirdparty code in cloned env 2020-12-18 10:29:34 +01:00