Since the new audio system in 3.0 we switched the OGG support to
stb_vorbis, and the Opus stream support was disabled as incompatible
(see #7496).
We still build the libraries as they are needed by the theora and webm
modules, but we don't need any Godot code apart from `register_types`.
Fixes #7496.
(cherry picked from commit 7f6b62cef0
)
27 lines
702 B
Python
27 lines
702 B
Python
#!/usr/bin/env python
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Import('env')
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Import('env_modules')
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# Only kept to build the thirdparty library used by the theora and webm
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# modules.
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env_ogg = env_modules.Clone()
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# Thirdparty source files
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if env['builtin_libogg']:
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thirdparty_dir = "#thirdparty/libogg/"
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thirdparty_sources = [
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"bitwise.c",
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"framing.c",
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]
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thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources]
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env_ogg.Prepend(CPPPATH=[thirdparty_dir])
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env_thirdparty = env_ogg.Clone()
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env_thirdparty.disable_warnings()
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env_thirdparty.add_source_files(env.modules_sources, thirdparty_sources)
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# Godot source files
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env_ogg.add_source_files(env.modules_sources, "*.cpp")
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