godot/doc
PouleyKetchoupp 4f8d761be6 Fix physics glitch with TileMap moving platforms
Added a parameter in test_body_motion to exclude attached objects from
collision, used to avoid collision with all TileMap tiles with moving
platform motion instead of just the one tile the character touches.

Same changes made in 3D for consistency, and handling potential similar
cases.
2021-10-04 12:27:42 -07:00
..
classes Fix physics glitch with TileMap moving platforms 2021-10-04 12:27:42 -07:00
tools Implement NativeExtension pointer arguments 2021-08-23 19:58:40 -03:00
translations Correct null and boolean values being capitalised by the str command 2021-08-26 17:11:34 +10:00
Doxyfile Replace HTTP links with HTTPS for sites with HTTPS versions 2021-08-22 20:13:11 -05:00
Makefile