We already removed it from the online docs with #35132. Currently it can only be "Built-In Types" (Variant types) or "Core" (everything else), which is of limited use. We might also want to consider dropping it from `ClassDB` altogether in Godot 4.0.
46 lines
1.6 KiB
XML
46 lines
1.6 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="AnimationNodeOneShot" inherits="AnimationNode" version="3.2">
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<brief_description>
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</brief_description>
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<description>
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</description>
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<tutorials>
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<link>https://docs.godotengine.org/en/latest/tutorials/animation/animation_tree.html</link>
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</tutorials>
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<methods>
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<method name="get_mix_mode" qualifiers="const">
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<return type="int" enum="AnimationNodeOneShot.MixMode">
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</return>
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<description>
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</description>
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</method>
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<method name="set_mix_mode">
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<return type="void">
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</return>
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<argument index="0" name="mode" type="int" enum="AnimationNodeOneShot.MixMode">
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</argument>
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<description>
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</description>
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</method>
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</methods>
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<members>
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<member name="autorestart" type="bool" setter="set_autorestart" getter="has_autorestart" default="false">
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</member>
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<member name="autorestart_delay" type="float" setter="set_autorestart_delay" getter="get_autorestart_delay" default="1.0">
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</member>
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<member name="autorestart_random_delay" type="float" setter="set_autorestart_random_delay" getter="get_autorestart_random_delay" default="0.0">
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</member>
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<member name="fadein_time" type="float" setter="set_fadein_time" getter="get_fadein_time" default="0.1">
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</member>
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<member name="fadeout_time" type="float" setter="set_fadeout_time" getter="get_fadeout_time" default="0.1">
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</member>
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<member name="sync" type="bool" setter="set_use_sync" getter="is_using_sync" default="false">
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</member>
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</members>
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<constants>
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<constant name="MIX_MODE_BLEND" value="0" enum="MixMode">
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</constant>
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<constant name="MIX_MODE_ADD" value="1" enum="MixMode">
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</constant>
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</constants>
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</class>
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