godot/doc/classes/EditorSceneImporter.xml
2021-03-25 12:19:51 +01:00

85 lines
2.2 KiB
XML

<?xml version="1.0" encoding="UTF-8" ?>
<class name="EditorSceneImporter" inherits="Reference" version="4.0">
<brief_description>
Imports scenes from third-parties' 3D files.
</brief_description>
<description>
</description>
<tutorials>
</tutorials>
<methods>
<method name="_get_extensions" qualifiers="virtual">
<return type="Array">
</return>
<description>
</description>
</method>
<method name="_get_import_flags" qualifiers="virtual">
<return type="int">
</return>
<description>
</description>
</method>
<method name="_import_animation" qualifiers="virtual">
<return type="Animation">
</return>
<argument index="0" name="path" type="String">
</argument>
<argument index="1" name="flags" type="int">
</argument>
<argument index="2" name="bake_fps" type="int">
</argument>
<description>
</description>
</method>
<method name="_import_scene" qualifiers="virtual">
<return type="Node">
</return>
<argument index="0" name="path" type="String">
</argument>
<argument index="1" name="flags" type="int">
</argument>
<argument index="2" name="bake_fps" type="int">
</argument>
<description>
</description>
</method>
<method name="import_animation_from_other_importer">
<return type="Animation">
</return>
<argument index="0" name="path" type="String">
</argument>
<argument index="1" name="flags" type="int">
</argument>
<argument index="2" name="bake_fps" type="int">
</argument>
<description>
</description>
</method>
<method name="import_scene_from_other_importer">
<return type="Node">
</return>
<argument index="0" name="path" type="String">
</argument>
<argument index="1" name="flags" type="int">
</argument>
<argument index="2" name="bake_fps" type="int">
</argument>
<description>
</description>
</method>
</methods>
<constants>
<constant name="IMPORT_SCENE" value="1">
</constant>
<constant name="IMPORT_ANIMATION" value="2">
</constant>
<constant name="IMPORT_FAIL_ON_MISSING_DEPENDENCIES" value="4">
</constant>
<constant name="IMPORT_GENERATE_TANGENT_ARRAYS" value="8">
</constant>
<constant name="IMPORT_USE_NAMED_SKIN_BINDS" value="16">
</constant>
</constants>
</class>