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Juan Linietsky 51330b29ae do not allow picking in captured mode, closes #5134
(cherry picked from commit b75fb6674b)
2016-06-25 01:22:40 +02:00
bin remove trailing whitespace 2016-04-02 22:03:48 +02:00
core Exposed Image.INTERPOLATE_* 2016-06-25 00:21:56 +02:00
demos Switched the space shooter demo from none fixed process to fixed process 2016-06-04 22:20:02 +02:00
doc Filling in documentation 2016-06-25 00:26:18 +02:00
drivers RtAudio: proper under/overflow warning 2016-06-25 00:25:50 +02:00
main Make Input Actions config not affect the editor 2016-06-25 00:05:40 +02:00
modules Fix Color8 constructor using wrong value range 2016-06-05 00:00:08 +02:00
platform property output unix seconds since epoch in windows get_system_time_secs, fixes #5155 2016-06-25 01:22:40 +02:00
scene do not allow picking in captured mode, closes #5134 2016-06-25 01:22:40 +02:00
servers Remove noisy print 2016-06-04 22:20:02 +02:00
tools * fix messages when modifying on switching the active axis 2016-06-25 00:37:19 +02:00
.editorconfig Add .editorconfig 2015-06-22 14:07:26 -03:00
.gitattributes Add SpriteRegionEditor and update Polygon2DUVEditor 2015-09-28 00:06:06 -03:00
.gitignore Remove Make-related flags from Android build 2016-06-04 22:20:02 +02:00
.travis.yml Travis: Install android *DKs in verbose mode 2016-05-18 08:22:21 +02:00
CONTRIBUTING.md Enhance instructions for contributors 2016-02-12 14:12:04 +01:00
icon.png Remove grey capsule on official logo 2016-02-29 09:01:02 +01:00
icon.svg Remove grey capsule on official logo 2016-02-29 09:01:02 +01:00
ISSUE_TEMPLATE Remove some extraneous newlines 2016-02-19 00:03:49 +01:00
LICENSE.md Fix license markdown formatting 2016-02-20 15:57:38 +01:00
logo.png logo.png 2014-02-12 22:21:47 +07:00
logo.svg Remove grey capsule on official logo 2016-02-29 09:01:02 +01:00
LOGO_LICENSE.md logo in svg curves & license 2015-06-08 01:33:46 -03:00
methods.py Remove trailing spaces 2016-04-02 22:19:40 +02:00
README.md README.md docs are not wiki (#4770) 2016-06-04 22:20:02 +02:00
SConstruct Keep the default environment variables as set by SCons 2016-06-25 00:11:26 +02:00
version.py Version 2.0.3 2016-05-12 19:54:11 +02:00

GODOT

https://godotengine.org

The Engine

Godot is a fully featured, open source, MIT licensed, game engine. It focuses on having great tools, and a visual oriented workflow that can export to PC, Mobile and Web platforms with no hassle. The editor, language and APIs are feature rich, yet simple to learn, allowing you to become productive in a matter of hours.

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Godot has been developed by Juan Linietsky and Ariel Manzur for several years, and was born as an in-house engine, used to publish several work-for-hire titles. Godot is a member project of the Software Freedom Conservancy

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