godot/modules/bullet/SCsub
Rémi Verschelde b0d41847ed SCons: Use CPPDEFINES instead of CPPFLAGS for pre-processor defines
It's the recommended way to set those, and is more portable
(automatically prepends -D for GCC/Clang and /D for MSVC).

We still use CPPFLAGS for some pre-processor flags which are not
defines.
2019-07-03 09:59:04 +02:00

204 lines
11 KiB
Python

#!/usr/bin/env python
Import('env')
Import('env_modules')
env_bullet = env_modules.Clone()
# Thirdparty source files
if env['builtin_bullet']:
# Build only version 2 for now (as of 2.87)
thirdparty_dir = "#thirdparty/bullet/"
bullet2_src = [
# BulletCollision
"BulletCollision/BroadphaseCollision/btAxisSweep3.cpp"
, "BulletCollision/BroadphaseCollision/btBroadphaseProxy.cpp"
, "BulletCollision/BroadphaseCollision/btCollisionAlgorithm.cpp"
, "BulletCollision/BroadphaseCollision/btDbvt.cpp"
, "BulletCollision/BroadphaseCollision/btDbvtBroadphase.cpp"
, "BulletCollision/BroadphaseCollision/btDispatcher.cpp"
, "BulletCollision/BroadphaseCollision/btOverlappingPairCache.cpp"
, "BulletCollision/BroadphaseCollision/btQuantizedBvh.cpp"
, "BulletCollision/BroadphaseCollision/btSimpleBroadphase.cpp"
, "BulletCollision/CollisionDispatch/btActivatingCollisionAlgorithm.cpp"
, "BulletCollision/CollisionDispatch/btBoxBoxCollisionAlgorithm.cpp"
, "BulletCollision/CollisionDispatch/btBox2dBox2dCollisionAlgorithm.cpp"
, "BulletCollision/CollisionDispatch/btBoxBoxDetector.cpp"
, "BulletCollision/CollisionDispatch/btCollisionDispatcher.cpp"
, "BulletCollision/CollisionDispatch/btCollisionDispatcherMt.cpp"
, "BulletCollision/CollisionDispatch/btCollisionObject.cpp"
, "BulletCollision/CollisionDispatch/btCollisionWorld.cpp"
, "BulletCollision/CollisionDispatch/btCollisionWorldImporter.cpp"
, "BulletCollision/CollisionDispatch/btCompoundCollisionAlgorithm.cpp"
, "BulletCollision/CollisionDispatch/btCompoundCompoundCollisionAlgorithm.cpp"
, "BulletCollision/CollisionDispatch/btConvexConcaveCollisionAlgorithm.cpp"
, "BulletCollision/CollisionDispatch/btConvexConvexAlgorithm.cpp"
, "BulletCollision/CollisionDispatch/btConvexPlaneCollisionAlgorithm.cpp"
, "BulletCollision/CollisionDispatch/btConvex2dConvex2dAlgorithm.cpp"
, "BulletCollision/CollisionDispatch/btDefaultCollisionConfiguration.cpp"
, "BulletCollision/CollisionDispatch/btEmptyCollisionAlgorithm.cpp"
, "BulletCollision/CollisionDispatch/btGhostObject.cpp"
, "BulletCollision/CollisionDispatch/btHashedSimplePairCache.cpp"
, "BulletCollision/CollisionDispatch/btInternalEdgeUtility.cpp"
, "BulletCollision/CollisionDispatch/btManifoldResult.cpp"
, "BulletCollision/CollisionDispatch/btSimulationIslandManager.cpp"
, "BulletCollision/CollisionDispatch/btSphereBoxCollisionAlgorithm.cpp"
, "BulletCollision/CollisionDispatch/btSphereSphereCollisionAlgorithm.cpp"
, "BulletCollision/CollisionDispatch/btSphereTriangleCollisionAlgorithm.cpp"
, "BulletCollision/CollisionDispatch/btUnionFind.cpp"
, "BulletCollision/CollisionDispatch/SphereTriangleDetector.cpp"
, "BulletCollision/CollisionShapes/btBoxShape.cpp"
, "BulletCollision/CollisionShapes/btBox2dShape.cpp"
, "BulletCollision/CollisionShapes/btBvhTriangleMeshShape.cpp"
, "BulletCollision/CollisionShapes/btCapsuleShape.cpp"
, "BulletCollision/CollisionShapes/btCollisionShape.cpp"
, "BulletCollision/CollisionShapes/btCompoundShape.cpp"
, "BulletCollision/CollisionShapes/btConcaveShape.cpp"
, "BulletCollision/CollisionShapes/btConeShape.cpp"
, "BulletCollision/CollisionShapes/btConvexHullShape.cpp"
, "BulletCollision/CollisionShapes/btConvexInternalShape.cpp"
, "BulletCollision/CollisionShapes/btConvexPointCloudShape.cpp"
, "BulletCollision/CollisionShapes/btConvexPolyhedron.cpp"
, "BulletCollision/CollisionShapes/btConvexShape.cpp"
, "BulletCollision/CollisionShapes/btConvex2dShape.cpp"
, "BulletCollision/CollisionShapes/btConvexTriangleMeshShape.cpp"
, "BulletCollision/CollisionShapes/btCylinderShape.cpp"
, "BulletCollision/CollisionShapes/btEmptyShape.cpp"
, "BulletCollision/CollisionShapes/btHeightfieldTerrainShape.cpp"
, "BulletCollision/CollisionShapes/btMinkowskiSumShape.cpp"
, "BulletCollision/CollisionShapes/btMiniSDF.cpp"
, "BulletCollision/CollisionShapes/btMultimaterialTriangleMeshShape.cpp"
, "BulletCollision/CollisionShapes/btMultiSphereShape.cpp"
, "BulletCollision/CollisionShapes/btOptimizedBvh.cpp"
, "BulletCollision/CollisionShapes/btPolyhedralConvexShape.cpp"
, "BulletCollision/CollisionShapes/btScaledBvhTriangleMeshShape.cpp"
, "BulletCollision/CollisionShapes/btSdfCollisionShape.cpp"
, "BulletCollision/CollisionShapes/btShapeHull.cpp"
, "BulletCollision/CollisionShapes/btSphereShape.cpp"
, "BulletCollision/CollisionShapes/btStaticPlaneShape.cpp"
, "BulletCollision/CollisionShapes/btStridingMeshInterface.cpp"
, "BulletCollision/CollisionShapes/btTetrahedronShape.cpp"
, "BulletCollision/CollisionShapes/btTriangleBuffer.cpp"
, "BulletCollision/CollisionShapes/btTriangleCallback.cpp"
, "BulletCollision/CollisionShapes/btTriangleIndexVertexArray.cpp"
, "BulletCollision/CollisionShapes/btTriangleIndexVertexMaterialArray.cpp"
, "BulletCollision/CollisionShapes/btTriangleMesh.cpp"
, "BulletCollision/CollisionShapes/btTriangleMeshShape.cpp"
, "BulletCollision/CollisionShapes/btUniformScalingShape.cpp"
, "BulletCollision/Gimpact/btContactProcessing.cpp"
, "BulletCollision/Gimpact/btGenericPoolAllocator.cpp"
, "BulletCollision/Gimpact/btGImpactBvh.cpp"
, "BulletCollision/Gimpact/btGImpactCollisionAlgorithm.cpp"
, "BulletCollision/Gimpact/btGImpactQuantizedBvh.cpp"
, "BulletCollision/Gimpact/btGImpactShape.cpp"
, "BulletCollision/Gimpact/btTriangleShapeEx.cpp"
, "BulletCollision/Gimpact/gim_box_set.cpp"
, "BulletCollision/Gimpact/gim_contact.cpp"
, "BulletCollision/Gimpact/gim_memory.cpp"
, "BulletCollision/Gimpact/gim_tri_collision.cpp"
, "BulletCollision/NarrowPhaseCollision/btContinuousConvexCollision.cpp"
, "BulletCollision/NarrowPhaseCollision/btConvexCast.cpp"
, "BulletCollision/NarrowPhaseCollision/btGjkConvexCast.cpp"
, "BulletCollision/NarrowPhaseCollision/btGjkEpa2.cpp"
, "BulletCollision/NarrowPhaseCollision/btGjkEpaPenetrationDepthSolver.cpp"
, "BulletCollision/NarrowPhaseCollision/btGjkPairDetector.cpp"
, "BulletCollision/NarrowPhaseCollision/btMinkowskiPenetrationDepthSolver.cpp"
, "BulletCollision/NarrowPhaseCollision/btPersistentManifold.cpp"
, "BulletCollision/NarrowPhaseCollision/btRaycastCallback.cpp"
, "BulletCollision/NarrowPhaseCollision/btSubSimplexConvexCast.cpp"
, "BulletCollision/NarrowPhaseCollision/btVoronoiSimplexSolver.cpp"
, "BulletCollision/NarrowPhaseCollision/btPolyhedralContactClipping.cpp"
# BulletDynamics
, "BulletDynamics/Character/btKinematicCharacterController.cpp"
, "BulletDynamics/ConstraintSolver/btConeTwistConstraint.cpp"
, "BulletDynamics/ConstraintSolver/btContactConstraint.cpp"
, "BulletDynamics/ConstraintSolver/btFixedConstraint.cpp"
, "BulletDynamics/ConstraintSolver/btGearConstraint.cpp"
, "BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.cpp"
, "BulletDynamics/ConstraintSolver/btGeneric6DofSpringConstraint.cpp"
, "BulletDynamics/ConstraintSolver/btGeneric6DofSpring2Constraint.cpp"
, "BulletDynamics/ConstraintSolver/btHinge2Constraint.cpp"
, "BulletDynamics/ConstraintSolver/btHingeConstraint.cpp"
, "BulletDynamics/ConstraintSolver/btPoint2PointConstraint.cpp"
, "BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolver.cpp"
, "BulletDynamics/ConstraintSolver/btNNCGConstraintSolver.cpp"
, "BulletDynamics/ConstraintSolver/btSliderConstraint.cpp"
, "BulletDynamics/ConstraintSolver/btSolve2LinearConstraint.cpp"
, "BulletDynamics/ConstraintSolver/btTypedConstraint.cpp"
, "BulletDynamics/ConstraintSolver/btUniversalConstraint.cpp"
, "BulletDynamics/Dynamics/btDiscreteDynamicsWorld.cpp"
, "BulletDynamics/Dynamics/btDiscreteDynamicsWorldMt.cpp"
, "BulletDynamics/Dynamics/btSimulationIslandManagerMt.cpp"
, "BulletDynamics/Dynamics/btRigidBody.cpp"
, "BulletDynamics/Dynamics/btSimpleDynamicsWorld.cpp"
#, "BulletDynamics/Dynamics/Bullet-C-API.cpp"
, "BulletDynamics/Vehicle/btRaycastVehicle.cpp"
, "BulletDynamics/Vehicle/btWheelInfo.cpp"
, "BulletDynamics/Featherstone/btMultiBody.cpp"
, "BulletDynamics/Featherstone/btMultiBodyConstraintSolver.cpp"
, "BulletDynamics/Featherstone/btMultiBodyDynamicsWorld.cpp"
, "BulletDynamics/Featherstone/btMultiBodyJointLimitConstraint.cpp"
, "BulletDynamics/Featherstone/btMultiBodyConstraint.cpp"
, "BulletDynamics/Featherstone/btMultiBodyPoint2Point.cpp"
, "BulletDynamics/Featherstone/btMultiBodyFixedConstraint.cpp"
, "BulletDynamics/Featherstone/btMultiBodySliderConstraint.cpp"
, "BulletDynamics/Featherstone/btMultiBodyJointMotor.cpp"
, "BulletDynamics/Featherstone/btMultiBodyGearConstraint.cpp"
, "BulletDynamics/MLCPSolvers/btDantzigLCP.cpp"
, "BulletDynamics/MLCPSolvers/btMLCPSolver.cpp"
, "BulletDynamics/MLCPSolvers/btLemkeAlgorithm.cpp"
# BulletInverseDynamics
, "BulletInverseDynamics/IDMath.cpp"
, "BulletInverseDynamics/MultiBodyTree.cpp"
, "BulletInverseDynamics/details/MultiBodyTreeInitCache.cpp"
, "BulletInverseDynamics/details/MultiBodyTreeImpl.cpp"
# BulletSoftBody
, "BulletSoftBody/btSoftBody.cpp"
, "BulletSoftBody/btSoftBodyConcaveCollisionAlgorithm.cpp"
, "BulletSoftBody/btSoftBodyHelpers.cpp"
, "BulletSoftBody/btSoftBodyRigidBodyCollisionConfiguration.cpp"
, "BulletSoftBody/btSoftRigidCollisionAlgorithm.cpp"
, "BulletSoftBody/btSoftRigidDynamicsWorld.cpp"
, "BulletSoftBody/btSoftMultiBodyDynamicsWorld.cpp"
, "BulletSoftBody/btSoftSoftCollisionAlgorithm.cpp"
, "BulletSoftBody/btDefaultSoftBodySolver.cpp"
# clew
, "clew/clew.c"
# LinearMath
, "LinearMath/btAlignedAllocator.cpp"
, "LinearMath/btConvexHull.cpp"
, "LinearMath/btConvexHullComputer.cpp"
, "LinearMath/btGeometryUtil.cpp"
, "LinearMath/btPolarDecomposition.cpp"
, "LinearMath/btQuickprof.cpp"
, "LinearMath/btSerializer.cpp"
, "LinearMath/btSerializer64.cpp"
, "LinearMath/btThreads.cpp"
, "LinearMath/btVector3.cpp"
]
thirdparty_sources = [thirdparty_dir + file for file in bullet2_src]
# Treat Bullet headers as system headers to avoid raising warnings. Not supported on MSVC.
if not env.msvc:
env_bullet.Append(CPPFLAGS=['-isystem', Dir(thirdparty_dir).path])
else:
env_bullet.Prepend(CPPPATH=[thirdparty_dir])
# if env['target'] == "debug" or env['target'] == "release_debug":
# env_bullet.Append(CPPDEFINES=['BT_DEBUG'])
env_thirdparty = env_bullet.Clone()
env_thirdparty.disable_warnings()
env_thirdparty.add_source_files(env.modules_sources, thirdparty_sources)
# Godot source files
env_bullet.add_source_files(env.modules_sources, "*.cpp")