godot/platform/iphone/in_app_store.mm
Sergey Minakov 21bcf3f793 iOS: fix in app store
Enforce strong reference for SKRequests and delegate objects for transactions to work correctly
2020-10-16 16:14:39 +03:00

416 lines
13 KiB
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/*************************************************************************/
/* in_app_store.mm */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifdef STOREKIT_ENABLED
#include "in_app_store.h"
#import <Foundation/Foundation.h>
#import <StoreKit/StoreKit.h>
InAppStore *InAppStore::instance = NULL;
@interface SKProduct (LocalizedPrice)
@property(nonatomic, readonly) NSString *localizedPrice;
@end
//----------------------------------//
// SKProduct extension
//----------------------------------//
@implementation SKProduct (LocalizedPrice)
- (NSString *)localizedPrice {
NSNumberFormatter *numberFormatter = [[NSNumberFormatter alloc] init];
[numberFormatter setFormatterBehavior:NSNumberFormatterBehavior10_4];
[numberFormatter setNumberStyle:NSNumberFormatterCurrencyStyle];
[numberFormatter setLocale:self.priceLocale];
NSString *formattedString = [numberFormatter stringFromNumber:self.price];
return formattedString;
}
@end
@interface GodotProductsDelegate : NSObject <SKProductsRequestDelegate>
@property(nonatomic, strong) NSMutableArray *loadedProducts;
@property(nonatomic, strong) NSMutableArray *pendingRequests;
- (void)performRequestWithProductIDs:(NSSet *)productIDs;
- (Error)purchaseProductWithProductID:(NSString *)productID;
- (void)reset;
@end
@implementation GodotProductsDelegate
- (instancetype)init {
self = [super init];
if (self) {
[self godot_commonInit];
}
return self;
}
- (void)godot_commonInit {
self.loadedProducts = [NSMutableArray new];
self.pendingRequests = [NSMutableArray new];
}
- (void)performRequestWithProductIDs:(NSSet *)productIDs {
SKProductsRequest *request = [[SKProductsRequest alloc] initWithProductIdentifiers:productIDs];
request.delegate = self;
[self.pendingRequests addObject:request];
[request start];
}
- (Error)purchaseProductWithProductID:(NSString *)productID {
SKProduct *product = nil;
NSLog(@"searching for product!");
if (self.loadedProducts) {
for (SKProduct *storedProduct in self.loadedProducts) {
if ([storedProduct.productIdentifier isEqualToString:productID]) {
product = storedProduct;
break;
}
}
}
if (!product) {
return ERR_INVALID_PARAMETER;
}
NSLog(@"product found!");
SKPayment *payment = [SKPayment paymentWithProduct:product];
[[SKPaymentQueue defaultQueue] addPayment:payment];
NSLog(@"purchase sent!");
return OK;
}
- (void)reset {
[self.loadedProducts removeAllObjects];
[self.pendingRequests removeAllObjects];
}
- (void)request:(SKRequest *)request didFailWithError:(NSError *)error {
[self.pendingRequests removeObject:request];
Dictionary ret;
ret["type"] = "product_info";
ret["result"] = "error";
ret["error"] = String::utf8([error.localizedDescription UTF8String]);
InAppStore::get_singleton()->_post_event(ret);
}
- (void)productsRequest:(SKProductsRequest *)request didReceiveResponse:(SKProductsResponse *)response {
[self.pendingRequests removeObject:request];
NSArray *products = response.products;
[self.loadedProducts addObjectsFromArray:products];
Dictionary ret;
ret["type"] = "product_info";
ret["result"] = "ok";
PackedStringArray titles;
PackedStringArray descriptions;
PackedFloat32Array prices;
PackedStringArray ids;
PackedStringArray localized_prices;
PackedStringArray currency_codes;
for (NSUInteger i = 0; i < [products count]; i++) {
SKProduct *product = [products objectAtIndex:i];
const char *str = [product.localizedTitle UTF8String];
titles.push_back(String::utf8(str != NULL ? str : ""));
str = [product.localizedDescription UTF8String];
descriptions.push_back(String::utf8(str != NULL ? str : ""));
prices.push_back([product.price doubleValue]);
ids.push_back(String::utf8([product.productIdentifier UTF8String]));
localized_prices.push_back(String::utf8([product.localizedPrice UTF8String]));
currency_codes.push_back(String::utf8([[[product priceLocale] objectForKey:NSLocaleCurrencyCode] UTF8String]));
}
ret["titles"] = titles;
ret["descriptions"] = descriptions;
ret["prices"] = prices;
ret["ids"] = ids;
ret["localized_prices"] = localized_prices;
ret["currency_codes"] = currency_codes;
PackedStringArray invalid_ids;
for (NSString *ipid in response.invalidProductIdentifiers) {
invalid_ids.push_back(String::utf8([ipid UTF8String]));
}
ret["invalid_ids"] = invalid_ids;
InAppStore::get_singleton()->_post_event(ret);
}
@end
@interface GodotTransactionsObserver : NSObject <SKPaymentTransactionObserver>
@property(nonatomic, assign) BOOL shouldAutoFinishTransactions;
@property(nonatomic, strong) NSMutableDictionary *pendingTransactions;
- (void)finishTransactionWithProductID:(NSString *)productID;
- (void)reset;
@end
@implementation GodotTransactionsObserver
- (instancetype)init {
self = [super init];
if (self) {
[self godot_commonInit];
}
return self;
}
- (void)godot_commonInit {
self.pendingTransactions = [NSMutableDictionary new];
}
- (void)finishTransactionWithProductID:(NSString *)productID {
SKPaymentTransaction *transaction = self.pendingTransactions[productID];
if (transaction) {
[[SKPaymentQueue defaultQueue] finishTransaction:transaction];
}
self.pendingTransactions[productID] = nil;
}
- (void)reset {
[self.pendingTransactions removeAllObjects];
}
- (void)paymentQueue:(SKPaymentQueue *)queue updatedTransactions:(NSArray *)transactions {
printf("transactions updated!\n");
for (SKPaymentTransaction *transaction in transactions) {
switch (transaction.transactionState) {
case SKPaymentTransactionStatePurchased: {
printf("status purchased!\n");
String pid = String::utf8([transaction.payment.productIdentifier UTF8String]);
String transactionId = String::utf8([transaction.transactionIdentifier UTF8String]);
InAppStore::get_singleton()->_record_purchase(pid);
Dictionary ret;
ret["type"] = "purchase";
ret["result"] = "ok";
ret["product_id"] = pid;
ret["transaction_id"] = transactionId;
NSData *receipt = nil;
int sdk_version = [[[UIDevice currentDevice] systemVersion] intValue];
NSBundle *bundle = [NSBundle mainBundle];
// Get the transaction receipt file path location in the app bundle.
NSURL *receiptFileURL = [bundle appStoreReceiptURL];
// Read in the contents of the transaction file.
receipt = [NSData dataWithContentsOfURL:receiptFileURL];
NSString *receipt_to_send = nil;
if (receipt != nil) {
receipt_to_send = [receipt base64EncodedStringWithOptions:0];
}
Dictionary receipt_ret;
receipt_ret["receipt"] = String::utf8(receipt_to_send != nil ? [receipt_to_send UTF8String] : "");
receipt_ret["sdk"] = sdk_version;
ret["receipt"] = receipt_ret;
InAppStore::get_singleton()->_post_event(ret);
if (self.shouldAutoFinishTransactions) {
[[SKPaymentQueue defaultQueue] finishTransaction:transaction];
} else {
self.pendingTransactions[transaction.payment.productIdentifier] = transaction;
}
} break;
case SKPaymentTransactionStateFailed: {
printf("status transaction failed!\n");
String pid = String::utf8([transaction.payment.productIdentifier UTF8String]);
Dictionary ret;
ret["type"] = "purchase";
ret["result"] = "error";
ret["product_id"] = pid;
ret["error"] = String::utf8([transaction.error.localizedDescription UTF8String]);
InAppStore::get_singleton()->_post_event(ret);
[[SKPaymentQueue defaultQueue] finishTransaction:transaction];
} break;
case SKPaymentTransactionStateRestored: {
printf("status transaction restored!\n");
String pid = String::utf8([transaction.originalTransaction.payment.productIdentifier UTF8String]);
InAppStore::get_singleton()->_record_purchase(pid);
Dictionary ret;
ret["type"] = "restore";
ret["result"] = "ok";
ret["product_id"] = pid;
InAppStore::get_singleton()->_post_event(ret);
[[SKPaymentQueue defaultQueue] finishTransaction:transaction];
} break;
default: {
printf("status default %i!\n", (int)transaction.transactionState);
} break;
}
}
}
@end
void InAppStore::_bind_methods() {
ClassDB::bind_method(D_METHOD("request_product_info"), &InAppStore::request_product_info);
ClassDB::bind_method(D_METHOD("restore_purchases"), &InAppStore::restore_purchases);
ClassDB::bind_method(D_METHOD("purchase"), &InAppStore::purchase);
ClassDB::bind_method(D_METHOD("get_pending_event_count"), &InAppStore::get_pending_event_count);
ClassDB::bind_method(D_METHOD("pop_pending_event"), &InAppStore::pop_pending_event);
ClassDB::bind_method(D_METHOD("finish_transaction"), &InAppStore::finish_transaction);
ClassDB::bind_method(D_METHOD("set_auto_finish_transaction"), &InAppStore::set_auto_finish_transaction);
}
Error InAppStore::request_product_info(Dictionary p_params) {
ERR_FAIL_COND_V(!p_params.has("product_ids"), ERR_INVALID_PARAMETER);
PackedStringArray pids = p_params["product_ids"];
printf("************ request product info! %i\n", pids.size());
NSMutableArray *array = [[NSMutableArray alloc] initWithCapacity:pids.size()];
for (int i = 0; i < pids.size(); i++) {
printf("******** adding %s to product list\n", pids[i].utf8().get_data());
NSString *pid = [[NSString alloc] initWithUTF8String:pids[i].utf8().get_data()];
[array addObject:pid];
};
NSSet *products = [[NSSet alloc] initWithArray:array];
[products_request_delegate performRequestWithProductIDs:products];
return OK;
}
Error InAppStore::restore_purchases() {
printf("restoring purchases!\n");
[[SKPaymentQueue defaultQueue] restoreCompletedTransactions];
return OK;
}
Error InAppStore::purchase(Dictionary p_params) {
ERR_FAIL_COND_V(![SKPaymentQueue canMakePayments], ERR_UNAVAILABLE);
if (![SKPaymentQueue canMakePayments]) {
return ERR_UNAVAILABLE;
}
printf("purchasing!\n");
Dictionary params = p_params;
ERR_FAIL_COND_V(!params.has("product_id"), ERR_INVALID_PARAMETER);
NSString *pid = [[NSString alloc] initWithUTF8String:String(params["product_id"]).utf8().get_data()];
return [products_request_delegate purchaseProductWithProductID:pid];
}
int InAppStore::get_pending_event_count() {
return pending_events.size();
}
Variant InAppStore::pop_pending_event() {
Variant front = pending_events.front()->get();
pending_events.pop_front();
return front;
}
void InAppStore::_post_event(Variant p_event) {
pending_events.push_back(p_event);
}
void InAppStore::_record_purchase(String product_id) {
String skey = "purchased/" + product_id;
NSString *key = [[NSString alloc] initWithUTF8String:skey.utf8().get_data()];
[[NSUserDefaults standardUserDefaults] setBool:YES forKey:key];
[[NSUserDefaults standardUserDefaults] synchronize];
}
InAppStore *InAppStore::get_singleton() {
return instance;
}
InAppStore::InAppStore() {
ERR_FAIL_COND(instance != NULL);
instance = this;
products_request_delegate = [[GodotProductsDelegate alloc] init];
transactions_observer = [[GodotTransactionsObserver alloc] init];
[[SKPaymentQueue defaultQueue] addTransactionObserver:transactions_observer];
}
void InAppStore::finish_transaction(String product_id) {
NSString *prod_id = [NSString stringWithCString:product_id.utf8().get_data() encoding:NSUTF8StringEncoding];
[transactions_observer finishTransactionWithProductID:prod_id];
}
void InAppStore::set_auto_finish_transaction(bool b) {
transactions_observer.shouldAutoFinishTransactions = b;
}
InAppStore::~InAppStore() {
[products_request_delegate reset];
[transactions_observer reset];
products_request_delegate = nil;
[[SKPaymentQueue defaultQueue] removeTransactionObserver:transactions_observer];
transactions_observer = nil;
}
#endif