godot/editor/plugins
Hugo Locurcio 4a28657cf5
Tweak range steps in the animation editor
This makes the step of the "frame" SpinBox larger, so that clicking
on the SpinBox arrows will make the number increase in a visible manner.
Previously, the full number was being cut off due to the SpinBox
being narrow.

This also makes the "step" SpinBox allow for more precise input.
2019-08-06 12:25:53 +02:00
..
abstract_polygon_2d_editor.cpp Improve line drawing in the 2D editor 2019-07-11 16:05:09 +02:00
abstract_polygon_2d_editor.h
animation_blend_space_1d_editor.cpp Some code changed with Clang-Tidy 2019-06-26 15:08:25 +02:00
animation_blend_space_1d_editor.h Made use of semicolons more consitent, fixed formatting 2019-06-19 15:24:31 +02:00
animation_blend_space_2d_editor.cpp Some code changed with Clang-Tidy 2019-06-26 15:08:25 +02:00
animation_blend_space_2d_editor.h
animation_blend_tree_editor_plugin.cpp Fix AnimationTree editor messing up parameters when nested 2019-07-11 21:18:53 +03:00
animation_blend_tree_editor_plugin.h [AnimationNodeBlendTreeEditor] Usability improvements 2019-04-07 23:28:23 -03:00
animation_player_editor_plugin.cpp Tweak range steps in the animation editor 2019-08-06 12:25:53 +02:00
animation_player_editor_plugin.h Improve snapping in the animation editor 2019-08-06 01:44:10 +02:00
animation_state_machine_editor.cpp Some code changed with Clang-Tidy 2019-06-26 15:08:25 +02:00
animation_state_machine_editor.h [StateMachine] Fix play position 2019-04-23 14:59:16 -03:00
animation_tree_editor_plugin.cpp Fix AnimationTree editor messing up parameters when nested 2019-07-11 21:18:53 +03:00
animation_tree_editor_plugin.h Made use of semicolons more consitent, fixed formatting 2019-06-19 15:24:31 +02:00
animation_tree_player_editor_plugin.cpp Some code changed with Clang-Tidy 2019-06-26 15:08:25 +02:00
animation_tree_player_editor_plugin.h
asset_library_editor_plugin.cpp Improve preview and screenshot display in the asset library 2019-07-18 20:10:30 +02:00
asset_library_editor_plugin.h Remove some references to unimplemented features in the assetlib 2019-06-12 12:26:37 +02:00
audio_stream_editor_plugin.cpp Fix pausing in audio player editor acting the same as stopping 2019-06-02 22:40:28 -03:00
audio_stream_editor_plugin.h
baked_lightmap_editor_plugin.cpp Style: Apply new changes from clang-format 8.0 2019-04-09 17:09:48 +02:00
baked_lightmap_editor_plugin.h
camera_editor_plugin.cpp
camera_editor_plugin.h
canvas_item_editor_plugin.cpp Merge pull request #30938 from nobuyukinyuu/2d-editor-zoom-p1 2019-07-30 00:57:43 +02:00
canvas_item_editor_plugin.h Make it so that 2D viewport does not pan while editing tilemaps 2019-07-28 17:00:05 +03:00
collision_polygon_2d_editor_plugin.cpp
collision_polygon_2d_editor_plugin.h
collision_polygon_editor_plugin.cpp Implement snapping in the CSG gizmos and 3D polygon editor 2019-07-02 20:02:07 +02:00
collision_polygon_editor_plugin.h
collision_shape_2d_editor_plugin.cpp Merge pull request #25311 from qarmin/third_point 2019-04-07 13:04:59 +02:00
collision_shape_2d_editor_plugin.h Remove unnecessary code and add some error explanations 2019-07-01 12:59:42 +02:00
cpu_particles_2d_editor_plugin.cpp properly set emitting when particles restart 2019-06-21 22:33:11 -07:00
cpu_particles_2d_editor_plugin.h properly set emitting when particles restart 2019-06-21 22:33:11 -07:00
cpu_particles_editor_plugin.cpp properly set emitting when particles restart 2019-06-21 22:33:11 -07:00
cpu_particles_editor_plugin.h properly set emitting when particles restart 2019-06-21 22:33:11 -07:00
curve_editor_plugin.cpp Merge pull request #30455 from qarmin/const_reference 2019-07-10 15:43:15 +02:00
curve_editor_plugin.h Merge pull request #30455 from qarmin/const_reference 2019-07-10 15:43:15 +02:00
editor_preview_plugins.cpp Use reference to constant in functions 2019-07-10 11:54:12 +02:00
editor_preview_plugins.h Use reference to constant in functions 2019-07-10 11:54:12 +02:00
gi_probe_editor_plugin.cpp
gi_probe_editor_plugin.h
gradient_editor_plugin.cpp
gradient_editor_plugin.h Made use of semicolons more consitent, fixed formatting 2019-06-19 15:24:31 +02:00
item_list_editor_plugin.cpp
item_list_editor_plugin.h Fix setting of PopupMenu item IDs in editor 2019-04-15 14:36:42 -05:00
light_occluder_2d_editor_plugin.cpp
light_occluder_2d_editor_plugin.h
line_2d_editor_plugin.cpp
line_2d_editor_plugin.h
material_editor_plugin.cpp Changed some code showed in LGTM and Coverage 2019-07-20 08:09:57 +02:00
material_editor_plugin.h Made use of semicolons more consitent, fixed formatting 2019-06-19 15:24:31 +02:00
mesh_editor_plugin.cpp Changed some code showed in LGTM and Coverage 2019-07-20 08:09:57 +02:00
mesh_editor_plugin.h Made use of semicolons more consitent, fixed formatting 2019-06-19 15:24:31 +02:00
mesh_instance_editor_plugin.cpp Set switch_on_hover to true for the remaining menus 2019-04-25 10:27:33 -03:00
mesh_instance_editor_plugin.h
mesh_library_editor_plugin.cpp Fix some code found by Coverity Scan and PVS Studio 2019-07-23 09:14:31 +02:00
mesh_library_editor_plugin.h
multimesh_editor_plugin.cpp Added release function to PoolVector::Access. 2019-07-06 12:04:27 +01:00
multimesh_editor_plugin.h
navigation_polygon_editor_plugin.cpp
navigation_polygon_editor_plugin.h
particles_2d_editor_plugin.cpp Merge pull request #29974 from clayjohn/particles_restart 2019-06-24 13:48:56 +02:00
particles_2d_editor_plugin.h properly set emitting when particles restart 2019-06-21 22:33:11 -07:00
particles_editor_plugin.cpp Added release function to PoolVector::Access. 2019-07-06 12:04:27 +01:00
particles_editor_plugin.h properly set emitting when particles restart 2019-06-21 22:33:11 -07:00
path_2d_editor_plugin.cpp Some code changed with Clang-Tidy 2019-06-26 15:08:25 +02:00
path_2d_editor_plugin.h Remove unnecessary code and add some error explanations 2019-07-01 12:59:42 +02:00
path_editor_plugin.cpp Implement snapping for most 3D gizmos 2019-07-03 12:26:01 +02:00
path_editor_plugin.h
physical_bone_plugin.cpp Improve wording of various messages and make casing more consistent 2019-04-21 14:37:14 +02:00
physical_bone_plugin.h
polygon_2d_editor_plugin.cpp Improve line drawing in the 2D editor 2019-07-11 16:05:09 +02:00
polygon_2d_editor_plugin.h
resource_preloader_editor_plugin.cpp Changed some code showed in LGTM and Coverage 2019-07-20 08:09:57 +02:00
resource_preloader_editor_plugin.h
root_motion_editor_plugin.cpp Some code changed with Clang-Tidy 2019-06-26 15:08:25 +02:00
root_motion_editor_plugin.h Made use of semicolons more consitent, fixed formatting 2019-06-19 15:24:31 +02:00
script_editor_plugin.cpp Add Reopen Closed Script option in Script Editor 2019-08-01 13:32:30 +02:00
script_editor_plugin.h Add Reopen Closed Script option in Script Editor 2019-08-01 13:32:30 +02:00
script_text_editor.cpp Fix memory leaks with SyntaxHighlighters 2019-07-25 17:30:48 +01:00
script_text_editor.h Fix memory leaks with SyntaxHighlighters 2019-07-25 17:30:48 +01:00
SCsub
shader_editor_plugin.cpp Added link to docs for shader editor 2019-08-02 17:09:04 +03:00
shader_editor_plugin.h Added link to docs for shader editor 2019-08-02 17:09:04 +03:00
skeleton_2d_editor_plugin.cpp Small ux improvement 2019-04-20 17:43:23 -03:00
skeleton_2d_editor_plugin.h
skeleton_editor_plugin.cpp
skeleton_editor_plugin.h Some code changed with Clang-Tidy 2019-06-26 15:08:25 +02:00
skeleton_ik_editor_plugin.cpp
skeleton_ik_editor_plugin.h
spatial_editor_plugin.cpp Fix 3D manipulator the gizmo growing too large on small viewports 2019-08-03 03:01:32 +02:00
spatial_editor_plugin.h Improve the gizmo axis colors and increase the manipulator opacity 2019-08-01 14:30:35 +02:00
sprite_editor_plugin.cpp Add undo for Sprite Editor 2019-04-23 21:10:44 +02:00
sprite_editor_plugin.h Add undo for Sprite Editor 2019-04-23 21:10:44 +02:00
sprite_frames_editor_plugin.cpp Many fallthrough switch cases now have the FALLTHROUGH macro to tell the compiler that this is intended. 2019-06-29 16:08:48 -04:00
sprite_frames_editor_plugin.h Small improvements to the new Sprite Sheet dialog 2019-04-21 00:32:45 -03:00
style_box_editor_plugin.cpp
style_box_editor_plugin.h Made use of semicolons more consitent, fixed formatting 2019-06-19 15:24:31 +02:00
text_editor.cpp Fix memory leaks with SyntaxHighlighters 2019-07-25 17:30:48 +01:00
text_editor.h Fix memory leaks with SyntaxHighlighters 2019-07-25 17:30:48 +01:00
texture_editor_plugin.cpp Changed some code showed in LGTM and Coverage 2019-07-20 08:09:57 +02:00
texture_editor_plugin.h Made use of semicolons more consitent, fixed formatting 2019-06-19 15:24:31 +02:00
texture_region_editor_plugin.cpp Merge pull request #30576 from qarmin/lgtm_coverage 2019-07-20 12:00:13 +02:00
texture_region_editor_plugin.h Fix TextureRegionEditorPlugin popping up even when explicitly hidden 2019-07-13 21:55:32 +03:00
theme_editor_plugin.cpp Fix bottom panel visibility behaviour in the theme editor 2019-05-21 13:16:06 -03:00
theme_editor_plugin.h
tile_map_editor_plugin.cpp Fix row-column-swap in TileMap palette 2019-08-03 21:32:13 +02:00
tile_map_editor_plugin.h Use reference to constant in functions 2019-07-10 11:54:12 +02:00
tile_set_editor_plugin.cpp Merge pull request #31085 from sparkart/fix_redundant_navpolygons 2019-08-05 09:43:35 +02:00
tile_set_editor_plugin.h Revert "Expose "meta" to the Inspector" 2019-07-22 12:03:57 +02:00
visual_shader_editor_plugin.cpp Fix opening of sub-resource properties in visual shaders 2019-08-05 17:13:02 +03:00
visual_shader_editor_plugin.h Fix opening of sub-resource properties in visual shaders 2019-08-05 17:13:02 +03:00