godot/scene
Rémi Verschelde 06fd6e6945
Merge pull request #34019 from nekomatata/inspector-transform-update
Update transform property in the inspector when changing translation/rotation/scale
2019-12-01 11:43:04 +01:00
..
2d Remove unnecessary bounded_offset from PathFollow2D 2019-11-30 03:16:33 +01:00
3d Merge pull request #34019 from nekomatata/inspector-transform-update 2019-12-01 11:43:04 +01:00
animation Handle state machine travel before the start node is processed 2019-11-30 02:41:40 +01:00
audio Some code changed with Clang-Tidy 2019-06-26 15:08:25 +02:00
debugger Implement game camera override 2019-10-23 02:51:32 +01:00
gui Range: Remove min/max check added in #33908 2019-11-26 12:11:21 +01:00
main Added more details in Timer.start() error message. 2019-11-27 14:11:15 -05:00
resources Only display Environment sky rotation in degrees in the Inspector 2019-11-26 18:57:29 +01:00
register_scene_types.cpp Remove unused stb_truetype-based DynamicFont implementation 2019-10-03 01:19:02 +02:00
register_scene_types.h Remove redundant author doc comments 2019-08-12 04:26:38 -05:00
scene_string_names.cpp
scene_string_names.h
SCsub Implement game camera override 2019-10-23 02:51:32 +01:00