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animation_data_editor_plugin.cpp
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animation_data_editor_plugin.h
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animation_player_editor_plugin.cpp
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-fixed bug on focus capture, now respets line/text edit
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2015-01-03 15:39:01 -03:00 |
animation_player_editor_plugin.h
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animation_tree_editor_plugin.cpp
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SceneMainLoop -> SceneTree
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2014-11-05 21:20:42 -03:00 |
animation_tree_editor_plugin.h
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baked_light_baker.cpp
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New Demo, Screen Space Shaders
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2015-03-10 00:53:50 -03:00 |
baked_light_baker.h
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baked_light_baker_cmpxchg.cpp
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baked_light_editor_plugin.cpp
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SceneMainLoop -> SceneTree
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2014-11-05 21:20:42 -03:00 |
baked_light_editor_plugin.h
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camera_editor_plugin.cpp
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camera_editor_plugin.h
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canvas_item_editor_plugin.cpp
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lot of work on 2D lighting and isometric maps
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2015-03-09 02:34:56 -03:00 |
canvas_item_editor_plugin.h
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lot of work on 2D lighting and isometric maps
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2015-03-09 02:34:56 -03:00 |
collision_polygon_2d_editor_plugin.cpp
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lot of work on 2D lighting and isometric maps
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2015-03-09 02:34:56 -03:00 |
collision_polygon_2d_editor_plugin.h
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collision_polygon_editor_plugin.cpp
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Added body mode property to TileMap to select between static and kinematic physics bodies. Kinematic allow use of TileMaps for moving platforms for example.
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2015-02-13 20:49:21 +10:00 |
collision_polygon_editor_plugin.h
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control_editor_plugin.cpp
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control_editor_plugin.h
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cube_grid_theme_editor_plugin.cpp
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cube_grid_theme_editor_plugin.h
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item_list_editor_plugin.cpp
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-fixed NODE_OUT error in animtreeplayer #1078
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2015-01-02 12:52:51 -03:00 |
item_list_editor_plugin.h
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light_occluder_2d_editor_plugin.cpp
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lot of work on 2D lighting and isometric maps
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2015-03-09 02:34:56 -03:00 |
light_occluder_2d_editor_plugin.h
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support for 2D shadow casters
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2015-03-02 00:54:43 -03:00 |
mesh_editor_plugin.cpp
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SceneMainLoop -> SceneTree
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2014-11-05 21:20:42 -03:00 |
mesh_editor_plugin.h
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multimesh_editor_plugin.cpp
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multimesh_editor_plugin.h
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navigation_polygon_editor_plugin.cpp
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lot of work on 2D lighting and isometric maps
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2015-03-09 02:34:56 -03:00 |
navigation_polygon_editor_plugin.h
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New Navigation & Pathfinding support for 2D
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2015-02-14 12:10:15 -03:00 |
particles_2d_editor_plugin.cpp
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SceneMainLoop -> SceneTree
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2014-11-05 21:20:42 -03:00 |
particles_2d_editor_plugin.h
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particles_editor_plugin.cpp
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SceneMainLoop -> SceneTree
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2014-11-05 21:20:42 -03:00 |
particles_editor_plugin.h
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path_2d_editor_plugin.cpp
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Fixes #1160
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2015-01-11 12:18:10 +00:00 |
path_2d_editor_plugin.h
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path_editor_plugin.cpp
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SceneMainLoop -> SceneTree
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2014-11-05 21:20:42 -03:00 |
path_editor_plugin.h
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polygon_2d_editor_plugin.cpp
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Batch of Bugfixes
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2014-12-07 02:04:20 -03:00 |
polygon_2d_editor_plugin.h
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resource_preloader_editor_plugin.cpp
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SceneMainLoop -> SceneTree
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2014-11-05 21:20:42 -03:00 |
resource_preloader_editor_plugin.h
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rich_text_editor_plugin.cpp
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rich_text_editor_plugin.h
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sample_editor_plugin.cpp
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SceneMainLoop -> SceneTree
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2014-11-05 21:20:42 -03:00 |
sample_editor_plugin.h
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sample_library_editor_plugin.cpp
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SceneMainLoop -> SceneTree
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2014-11-05 21:20:42 -03:00 |
sample_library_editor_plugin.h
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sample_player_editor_plugin.cpp
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SceneMainLoop -> SceneTree
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2014-11-05 21:20:42 -03:00 |
sample_player_editor_plugin.h
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script_editor_plugin.cpp
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Merge pull request #1174 from adolson/autoreload-edited-scripts
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2015-02-09 21:35:52 -03:00 |
script_editor_plugin.h
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New Code Completion
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2014-12-16 22:31:57 -03:00 |
SCsub
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shader_editor_plugin.cpp
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fixed world vertex issues in canvas item shader
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2015-01-21 00:57:37 -03:00 |
shader_editor_plugin.h
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2D shader progress
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2015-01-11 20:52:42 -03:00 |
shader_graph_editor_plugin.cpp
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Visual Shader Editing for 2D
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2015-01-20 20:36:25 -03:00 |
shader_graph_editor_plugin.h
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Visual Shader Editing for 2D
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2015-01-20 20:36:25 -03:00 |
spatial_editor_plugin.cpp
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-attempt to be friendlier on non english keyboards
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2015-01-04 22:39:21 -03:00 |
spatial_editor_plugin.h
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added blender/maya like zoom style
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2014-12-28 14:01:08 +01:00 |
sprite_frames_editor_plugin.cpp
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SceneMainLoop -> SceneTree
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2014-11-05 21:20:42 -03:00 |
sprite_frames_editor_plugin.h
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stream_editor_plugin.cpp
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SceneMainLoop -> SceneTree
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2014-11-05 21:20:42 -03:00 |
stream_editor_plugin.h
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style_box_editor_plugin.cpp
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style_box_editor_plugin.h
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theme_editor_plugin.cpp
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theme_editor_plugin.h
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tile_map_editor_plugin.cpp
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lot of work on 2D lighting and isometric maps
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2015-03-09 02:34:56 -03:00 |
tile_map_editor_plugin.h
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Reorder tile transforms so transpose occurs before flips. Much more intuitive for flipping transposed tiles.
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2015-02-13 10:56:53 +10:00 |
tile_set_editor_plugin.cpp
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lot of work on 2D lighting and isometric maps
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2015-03-09 02:34:56 -03:00 |
tile_set_editor_plugin.h
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lot of work on 2D lighting and isometric maps
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2015-03-09 02:34:56 -03:00 |