godot/doc/classes/ConcavePolygonShape.xml
Rémi Verschelde 3fa77b3172 doc: Remove status from hardcoded version string
It has no practical use case and just generates noise for each alpha, beta, etc.
2018-02-27 13:40:49 +01:00

34 lines
881 B
XML

<?xml version="1.0" encoding="UTF-8" ?>
<class name="ConcavePolygonShape" inherits="Shape" category="Core" version="3.1">
<brief_description>
Concave polygon shape.
</brief_description>
<description>
Concave polygon shape resource, which can be set into a [PhysicsBody] or area. This shape is created by feeding a list of triangles.
</description>
<tutorials>
</tutorials>
<demos>
</demos>
<methods>
<method name="get_faces" qualifiers="const">
<return type="PoolVector3Array">
</return>
<description>
Return the faces (an array of triangles).
</description>
</method>
<method name="set_faces">
<return type="void">
</return>
<argument index="0" name="faces" type="PoolVector3Array">
</argument>
<description>
Set the faces (an array of triangles).
</description>
</method>
</methods>
<constants>
</constants>
</class>