godot/core/math
2015-11-11 11:30:55 -03:00
..
aabb.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
aabb.h Corrected rectangle intersection, fixes #1731 2015-04-24 16:08:05 -03:00
bezier_curve.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
bezier_curve.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
bsp_tree.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
bsp_tree.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
camera_matrix.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
camera_matrix.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
face3.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
face3.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
geometry.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
geometry.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
math_2d.cpp Changed floats to 'real_t'. 2015-06-11 21:37:54 -04:00
math_2d.h new file dialog! 2015-06-06 09:44:38 -03:00
math_defs.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
math_defs.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
math_funcs.cpp optional formal changes 2015-05-06 01:22:31 +02:00
math_funcs.h Fix some copy-paste mistakes in linear/db volume functions 2015-09-26 21:06:12 +02:00
matrix3.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
matrix3.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
octree.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
plane.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
plane.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
quat.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
quat.h Implement Quat multiply operator, and xform method 2015-11-11 11:30:55 -03:00
quick_hull.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
quick_hull.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
SCsub GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
transform.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
transform.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
triangle_mesh.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
triangle_mesh.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
triangulate.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
triangulate.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
triangulator.cpp begin new serialization framework 2015-02-15 01:21:26 -03:00
triangulator.h begin new serialization framework 2015-02-15 01:21:26 -03:00
vector3.cpp -try to avoid errors when path using ".." is present in script include, fixes #1703 2015-04-18 16:17:33 -03:00
vector3.h added floor() and ceil() to Vector3 2015-07-15 01:59:35 +02:00