godot/thirdparty/misc
JFonS f12a1b8863 Add SimplexNoise and NoiseTexture as new resources
SimplexNoise can be used to generate parameterized fractal noise based on Open Simplex.

NoiseTexture uses SimplexNoise to generate noise textures for using in
shaders/visual effects.
2018-09-14 15:24:34 +02:00
..
aes256.cpp
aes256.h Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
base64.c
base64.h
clipper.cpp
clipper.hpp
curl_hostcheck.c
curl_hostcheck.h
fastlz.c
fastlz.h
hq2x.cpp Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
hq2x.h Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
md5.cpp
md5.h Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
mikktspace.c
mikktspace.h
open-simplex-noise-LICENSE Add SimplexNoise and NoiseTexture as new resources 2018-09-14 15:24:34 +02:00
open-simplex-noise-no-allocate.patch Add SimplexNoise and NoiseTexture as new resources 2018-09-14 15:24:34 +02:00
open-simplex-noise.c Add SimplexNoise and NoiseTexture as new resources 2018-09-14 15:24:34 +02:00
open-simplex-noise.h Add SimplexNoise and NoiseTexture as new resources 2018-09-14 15:24:34 +02:00
pcg.cpp
pcg.h Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
sha256.c
sha256.h
smaz.c
smaz.h
stb_truetype.h
stb_vorbis.c
triangulator.cpp
triangulator.h Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
yuv2rgb.h Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00