godot/drivers/webpold/utils/filters.h
Juan Linietsky da113fe40d -Upgraded webp to a MUCH newer version. Hoping it fixes some bugs in the process. Keeping old version just in case for now.
-Added ability to convert xml and tscn scenes to binary on export, makes loading of larger scenes faster
2015-12-04 10:18:28 -03:00

55 lines
1.7 KiB
C

// Copyright 2011 Google Inc. All Rights Reserved.
//
// This code is licensed under the same terms as WebM:
// Software License Agreement: http://www.webmproject.org/license/software/
// Additional IP Rights Grant: http://www.webmproject.org/license/additional/
// -----------------------------------------------------------------------------
//
// Spatial prediction using various filters
//
// Author: Urvang (urvang@google.com)
#ifndef WEBP_UTILS_FILTERS_H_
#define WEBP_UTILS_FILTERS_H_
#include "../types.h"
#if defined(__cplusplus) || defined(c_plusplus)
extern "C" {
#endif
// Filters.
typedef enum {
WEBP_FILTER_NONE = 0,
WEBP_FILTER_HORIZONTAL,
WEBP_FILTER_VERTICAL,
WEBP_FILTER_GRADIENT,
WEBP_FILTER_LAST = WEBP_FILTER_GRADIENT + 1, // end marker
WEBP_FILTER_BEST,
WEBP_FILTER_FAST
} WEBP_FILTER_TYPE;
typedef void (*WebPFilterFunc)(const uint8_t* in, int width, int height,
int bpp, int stride, uint8_t* out);
// Filter the given data using the given predictor.
// 'in' corresponds to a 2-dimensional pixel array of size (stride * height)
// in raster order.
// 'bpp' is number of bytes per pixel, and
// 'stride' is number of bytes per scan line (with possible padding).
// 'out' should be pre-allocated.
extern const WebPFilterFunc WebPFilters[WEBP_FILTER_LAST];
// Reconstruct the original data from the given filtered data.
extern const WebPFilterFunc WebPUnfilters[WEBP_FILTER_LAST];
// Fast estimate of a potentially good filter.
extern WEBP_FILTER_TYPE EstimateBestFilter(const uint8_t* data,
int width, int height, int stride);
#if defined(__cplusplus) || defined(c_plusplus)
} // extern "C"
#endif
#endif /* WEBP_UTILS_FILTERS_H_ */