godot/servers/audio
Rémi Verschelde acd14e645a Remove unused classes and stray headers
Found by reviewing headers with 1 or less matching includes:
```
find -name thirdparty -prune -o -name "*.h" -exec basename {} \; | sort -u > headers
for header in $(cat headers); do echo "$header: "; rg -l "#include \"(.*/)?$header\"" | wc -l; done > list-includes
```

(cherry picked from commit 9d24541597)
2020-03-25 11:38:54 +01:00
..
effects Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
audio_driver_dummy.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
audio_driver_dummy.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
audio_effect.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
audio_effect.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
audio_filter_sw.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
audio_filter_sw.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
audio_rb_resampler.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
audio_rb_resampler.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
audio_stream.cpp doc: Complete documentation for VideoStreams 2020-01-26 11:29:07 +01:00
audio_stream.h doc: Complete documentation for VideoStreams 2020-01-26 11:29:07 +01:00
SCsub SCons: Build thirdparty code in own env, disable warnings 2018-09-28 14:07:39 +02:00