godot/scene
Mariano Javier Suligoy 553edf1f25 Merge branch 'master' of https://github.com/okamstudio/godot
# Solved Conflicts:
#	scene/gui/spin_box.cpp
#	scene/gui/tree.cpp
2015-08-30 19:39:36 -03:00
..
2d -added hints to sprite v/hframes, fixes truncation problem 2015-08-29 13:02:56 -03:00
3d Added gravity scale, and linear/angular damp override to 3D physics. 2015-08-30 18:57:17 -03:00
animation Several performance improvements, mainly in loading and instancing scenes and resources. 2015-06-29 00:29:49 -03:00
audio Several performance improvements, mainly in loading and instancing scenes and resources. 2015-06-29 00:29:49 -03:00
gui Merge branch 'master' of https://github.com/okamstudio/godot 2015-08-30 19:39:36 -03:00
io **WARNING BEFORE PULLING** 2015-08-23 20:15:56 -03:00
main live debug fixes 2015-08-02 20:28:10 -03:00
resources Merge branch 'master' of https://github.com/okamstudio/godot 2015-08-30 02:48:45 -03:00
register_scene_types.cpp Added new NinePatch control (could be done before with Panel and Stylebox but this is easier) 2015-08-24 09:39:16 -03:00
register_scene_types.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
scene_string_names.cpp Several performance improvements, mainly in loading and instancing scenes and resources. 2015-06-29 00:29:49 -03:00
scene_string_names.h Several performance improvements, mainly in loading and instancing scenes and resources. 2015-06-29 00:29:49 -03:00
SCsub Build System Changes 2014-10-07 01:31:49 -03:00