godot/bin/tests
Juan Linietsky 118eed485e ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
All usages of "type" to refer to classes were renamed to "class"
ClassDB has been exposed to GDScript.
OBJ_TYPE() macro is now GDCLASS()
2017-01-02 23:03:46 -03:00
..
SCsub style: Fix PEP8 whitespace issues in Python files 2016-11-01 00:35:16 +01:00
test_containers.cpp remove trailing whitespace 2016-03-09 00:00:52 +01:00
test_containers.h Update copyright in remaining files + prints in the UI 2016-01-11 21:34:22 +01:00
test_gdscript.cpp Fix some warnings about unhandled switch cases 2016-08-13 13:21:35 +02:00
test_gdscript.h Update copyright in remaining files + prints in the UI 2016-01-11 21:34:22 +01:00
test_gui.cpp Begining of GLES3 renderer: 2016-10-03 21:35:16 +02:00
test_gui.h Update copyright in remaining files + prints in the UI 2016-01-11 21:34:22 +01:00
test_image.cpp Update copyright in remaining files + prints in the UI 2016-01-11 21:34:22 +01:00
test_image.h Update copyright in remaining files + prints in the UI 2016-01-11 21:34:22 +01:00
test_io.cpp remove trailing whitespace 2016-03-09 00:00:52 +01:00
test_io.h Update copyright in remaining files + prints in the UI 2016-01-11 21:34:22 +01:00
test_main.cpp Begining of GLES3 renderer: 2016-10-03 21:35:16 +02:00
test_main.h Update copyright in remaining files + prints in the UI 2016-01-11 21:34:22 +01:00
test_math.cpp ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant. 2017-01-02 23:03:46 -03:00
test_math.h Update copyright in remaining files + prints in the UI 2016-01-11 21:34:22 +01:00
test_physics.cpp ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant. 2017-01-02 23:03:46 -03:00
test_physics.h Update copyright in remaining files + prints in the UI 2016-01-11 21:34:22 +01:00
test_physics_2d.cpp ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant. 2017-01-02 23:03:46 -03:00
test_physics_2d.h Update copyright in remaining files + prints in the UI 2016-01-11 21:34:22 +01:00
test_render.cpp Everything returning to normal in 3D, still a long way to go 2016-10-19 11:14:41 -03:00
test_render.h Update copyright in remaining files + prints in the UI 2016-01-11 21:34:22 +01:00
test_shader_lang.cpp -the new shader language seems to work 2016-10-07 11:31:18 -03:00
test_shader_lang.h Update copyright in remaining files + prints in the UI 2016-01-11 21:34:22 +01:00
test_sound.cpp Update copyright in remaining files + prints in the UI 2016-01-11 21:34:22 +01:00
test_sound.h Update copyright in remaining files + prints in the UI 2016-01-11 21:34:22 +01:00
test_string.cpp IP_Address now handle IPv4 and IPv6 transparently 2016-12-09 18:24:59 +01:00
test_string.h Update copyright in remaining files + prints in the UI 2016-01-11 21:34:22 +01:00