godot/doc/classes/GradientTexture.xml
Rémi Verschelde 3fa77b3172 doc: Remove status from hardcoded version string
It has no practical use case and just generates noise for each alpha, beta, etc.
2018-02-27 13:40:49 +01:00

26 lines
996 B
XML

<?xml version="1.0" encoding="UTF-8" ?>
<class name="GradientTexture" inherits="Texture" category="Core" version="3.1">
<brief_description>
Gradient filled texture.
</brief_description>
<description>
Uses a [Gradient] to fill the texture data, the gradient will be filled from left to right using colors obtained from the gradient, this means that the texture does not necessarily represent an exact copy of the gradient, but instead an interpolation of samples obtained from the gradient at fixed steps (see [method set_width]).
</description>
<tutorials>
</tutorials>
<demos>
</demos>
<methods>
</methods>
<members>
<member name="gradient" type="Gradient" setter="set_gradient" getter="get_gradient">
The [Gradient] that will be used to fill the texture.
</member>
<member name="width" type="int" setter="set_width" getter="get_width">
The number of color samples that will be obtained from the [Gradient].
</member>
</members>
<constants>
</constants>
</class>