godot/thirdparty/mbedtls
Fabio Alessandrelli 564d93ff10 CryptoCore class to access to base crypto utils.
Godot core needs MD5/SHA256/AES/Base64 which used to be provided by
separate libraries.
Since we bundle mbedtls in most cases, and we can easily only include
the needed sources if we so desire, let's use it.

To simplify library changes in the future, and better isolate header
dependencies all functions have been wrapped around inside a class in
`core/math/crypto_base.h`.

If the mbedtls module is disabled, we only bundle the needed source
files independently of the `builtin_mbedtls` option.
If the module is enabled, the `builtin_mbedtls` option works as usual.

Also remove some unused headers from StreamPeerMbedTLS which were
causing build issues.
2019-07-02 12:36:27 +02:00
..
include CryptoCore class to access to base crypto utils. 2019-07-02 12:36:27 +02:00
library CryptoCore class to access to base crypto utils. 2019-07-02 12:36:27 +02:00
1453.diff Update mbedtls PR 1453 diff (UWP crypto fixes) 2019-02-20 01:30:39 +01:00
apache-2.0.txt Thirdparty: Fill copyright for lws, miniupnpc, clipper 2018-06-07 10:46:05 +02:00
LICENSE Thirdparty: Fill copyright for lws, miniupnpc, clipper 2018-06-07 10:46:05 +02:00
padlock.diff Disable support for VIA Padlock 2019-02-24 00:11:35 +00:00