godot/scene
Rémi Verschelde 573956915e
Merge pull request #22461 from dlasalle/#10480
Hide shading options in SpatialMaterial when 'FLAG_UNSHADED' is set.
2018-12-11 16:12:56 +01:00
..
2d Add Z-Index for Autotile 2018-12-07 18:42:56 -02:00
3d Reverse bitangent on everythings to ensure default normal map behavriour is consistent 2018-12-08 13:43:46 +11:00
animation Warn about AnimationTreePlayer's deprecation 2018-12-09 12:39:37 -02:00
audio Fix AudioStreamPlayback::stop not being called on AudioStreamPlayer::stop 2018-11-11 11:00:24 -03:00
gui Merge pull request #20609 from YeldhamDev/menu_hover_explicit 2018-12-09 23:15:33 +01:00
main Merge pull request #20609 from YeldhamDev/menu_hover_explicit 2018-12-09 23:15:33 +01:00
resources Merge pull request #22461 from dlasalle/#10480 2018-12-11 16:12:56 +01:00
register_scene_types.cpp Get rid of ancient .theme format for Theme resource. It was not working and can be done the same using .tres format. Closes #19038 2018-11-27 20:42:47 -03:00
register_scene_types.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
scene_string_names.cpp Massive rewrite to AnimationTree. Many APIs changed in order to: 2018-08-20 13:39:16 -03:00
scene_string_names.h Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
SCsub Move Penner easing equations to thirdparty/misc 2018-09-28 16:01:26 +02:00