godot/modules/mono/glue
Aaron Franke 5771f9959c
Mono formatting
No space for casting, add spaces inside braces, 4 space indentation, remove trailing indentation, remove BOM.
2019-12-11 16:32:47 -05:00
..
Managed Mono formatting 2019-12-11 16:32:47 -05:00
arguments_vector.h Fix memory leak introduced in bb6814a 2019-04-02 22:56:17 +02:00
base_object_glue.cpp Mono/C#: WebAssembly support 2019-11-13 21:41:11 +01:00
base_object_glue.h C#: Add missing ToString() override methods 2019-04-18 14:48:13 +02:00
collections_glue.cpp C#: Add Duplicate method to the Array and Dictionary bindings 2019-12-04 15:22:30 +01:00
collections_glue.h C#: Add Duplicate method to the Array and Dictionary bindings 2019-12-04 15:22:30 +01:00
gd_glue.cpp Mono/C#: WebAssembly support 2019-11-13 21:41:11 +01:00
gd_glue.h C#: Add Ide Connection library and server for the editor 2019-08-04 01:57:53 +02:00
glue_header.h C#: Add DynamicGodotObject class 2019-03-29 00:53:48 +01:00
nodepath_glue.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
nodepath_glue.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
rid_glue.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
rid_glue.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
string_glue.cpp Re-write mono module editor code in C# 2019-07-05 09:38:23 +02:00
string_glue.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00