godot/thirdparty/vhacd/inc
James Westman 589eb80a90 Fix build on musl-based systems
On some systems, including Alpine Linux, musl is used instead of
glibc. This commit patches the third-party V-HACD module to provide
a macro not provided by musl.

Fixes #31555.
2019-12-10 15:54:32 -06:00
..
btAlignedAllocator.h vhacd: Reapply downstream changes to namespace conflicting bullet code 2019-04-11 18:20:32 +02:00
btAlignedObjectArray.h vhacd: Reapply downstream changes to namespace conflicting bullet code 2019-04-11 18:20:32 +02:00
btConvexHullComputer.h vhacd: Reapply downstream changes to namespace conflicting bullet code 2019-04-11 18:20:32 +02:00
btMinMax.h vhacd: Reapply downstream changes to namespace conflicting bullet code 2019-04-11 18:20:32 +02:00
btScalar.h vhacd: Fix -fpermissive build issue with MinGW 2019-04-11 18:20:33 +02:00
btVector3.h vhacd: Reapply downstream changes to namespace conflicting bullet code 2019-04-11 18:20:32 +02:00
FloatMath.h
vhacdCircularList.h
vhacdCircularList.inl
vhacdICHull.h
vhacdManifoldMesh.h
vhacdMesh.h
vhacdMutex.h Fix build on musl-based systems 2019-12-10 15:54:32 -06:00
vhacdRaycastMesh.h
vhacdSArray.h
vhacdTimer.h
vhacdVector.h
vhacdVector.inl
vhacdVHACD.h
vhacdVolume.h