godot/scene
Rémi Verschelde 58dd5d0c78 PopupMenu: Fix missing text/xl_text when using add_shortcut
Use macros to ensure that `text`, `xl_text` and `id` are always set
using the same logic.

Fixes #25519.

Also fixes up #26914 when `p_id == -1` handling was only added for a
couple methods instead of all of them.
2019-10-08 09:33:26 +02:00
..
2d Merge pull request #32351 from nekomatata/texture-rect-size-update 2019-10-07 08:57:17 +02:00
3d Add missing semicolons to BIND_ENUM_CONSTANT macro uses 2019-10-02 09:57:12 +02:00
animation Add missing semicolons to BIND_ENUM_CONSTANT macro uses 2019-10-02 09:57:12 +02:00
audio Some code changed with Clang-Tidy 2019-06-26 15:08:25 +02:00
gui PopupMenu: Fix missing text/xl_text when using add_shortcut 2019-10-08 09:33:26 +02:00
main Merge pull request #30919 from nekomatata/timer-update-transform-fix 2019-10-01 06:54:09 +02:00
resources Merge pull request #32606 from cbolgiano/bugfix/32294 2019-10-08 06:34:25 +02:00
register_scene_types.cpp Remove unused stb_truetype-based DynamicFont implementation 2019-10-03 01:19:02 +02:00
register_scene_types.h Remove redundant author doc comments 2019-08-12 04:26:38 -05:00
scene_string_names.cpp -Fixes to undo redo to avoid crash, closes #24251 2019-02-14 10:22:34 -03:00
scene_string_names.h -Fixes to undo redo to avoid crash, closes #24251 2019-02-14 10:22:34 -03:00
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