godot/drivers/vulkan
Hugo Locurcio 5920bc32c3
Print the Vulkan device name in release builds too
This is important information to include in bug reports for exported
projects, and is consistent with the behavior found in the GLES3 and
GLES2 renderers in `3.x`.
2021-07-31 14:31:31 +02:00
..
rendering_device_vulkan.cpp Merge pull request #50847 from reduz/implement-binary-shader-compilation 2021-07-26 17:09:48 +02:00
rendering_device_vulkan.h Implement Binary Shader Compilation 2021-07-26 08:40:39 -03:00
SCsub Fix MoltenVK static linking on macOS (add missing include path, Vulkan SDK path option, use xcframework instead of static framework). 2021-07-22 16:29:24 +03:00
vulkan_context.cpp Print the Vulkan device name in release builds too 2021-07-31 14:31:31 +02:00
vulkan_context.h Restructure and reimplement vsync options 2021-07-06 16:34:26 +02:00