godot/platform/osx
geequlim 5980bef672 OSX: implement OS.get_unique_id
Update the documentations for OS.get_unique_id()
2018-02-01 23:29:39 +08:00
..
export Merge pull request #15344 from bruvzg/osx_dylib_export 2018-01-08 15:12:50 +01:00
crash_handler_osx.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
crash_handler_osx.mm Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
detect.py Fix macOS build after #16092 2018-01-26 22:39:08 +02:00
dir_access_osx.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
dir_access_osx.mm Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
godot_main_osx.mm [macOS] Adds ability to open files with "Open With" or double-click from Finder 2018-01-12 16:38:19 +02:00
joypad_osx.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
joypad_osx.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
logo.png Fixed iCCp chunk in pngs 2016-06-22 21:13:29 +02:00
os_osx.h OSX: implement OS.get_unique_id 2018-02-01 23:29:39 +08:00
os_osx.mm OSX: implement OS.get_unique_id 2018-02-01 23:29:39 +08:00
platform_config.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
power_osx.cpp Update copyright statements to 2018 2018-01-01 14:40:47 +01:00
power_osx.h Update copyright statements to 2018 2018-01-01 14:40:47 +01:00
SCsub [macOS] Strip executable when separate_debug_symbols is set to yes 2018-01-30 16:51:46 +02:00
sem_osx.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
sem_osx.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00