godot/scene/main/node.cpp
Juan Linietsky 59961c9914 Live edit WORK IN PROGRESS
1) press the heart while the game is running
2) select a scene to live edit from the opened scenes
3) edit/add/remove nodes or resources, change their properties, etc.
4) watch changes reflected in running game, in all places this scene is
edited
5) It's not perfect obviously, but the aim of it is to try to reflect
your changes as best as possible in the running game.
2015-08-02 12:30:01 -03:00

2059 lines
44 KiB
C++

/*************************************************************************/
/* node.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "node.h"
#include "print_string.h"
#include "message_queue.h"
#include "scene/scene_string_names.h"
#include "scene/resources/packed_scene.h"
#include "io/resource_loader.h"
#include "viewport.h"
VARIANT_ENUM_CAST(Node::PauseMode);
void Node::_notification(int p_notification) {
switch(p_notification) {
case NOTIFICATION_PROCESS: {
if (get_script_instance()) {
Variant time=get_process_delta_time();
const Variant*ptr[1]={&time};
Variant::CallError err;
get_script_instance()->call_multilevel(SceneStringNames::get_singleton()->_process,ptr,1);
}
} break;
case NOTIFICATION_FIXED_PROCESS: {
if (get_script_instance()) {
Variant time=get_fixed_process_delta_time();
const Variant*ptr[1]={&time};
Variant::CallError err;
get_script_instance()->call_multilevel(SceneStringNames::get_singleton()->_fixed_process,ptr,1);
}
} break;
case NOTIFICATION_ENTER_TREE: {
if (data.pause_mode==PAUSE_MODE_INHERIT) {
if (data.parent)
data.pause_owner=data.parent->data.pause_owner;
else
data.pause_owner=NULL;
} else {
data.pause_owner=this;
}
if (data.input)
add_to_group("_vp_input"+itos(get_viewport()->get_instance_ID()));
if (data.unhandled_input)
add_to_group("_vp_unhandled_input"+itos(get_viewport()->get_instance_ID()));
if (data.unhandled_key_input)
add_to_group("_vp_unhandled_key_input"+itos(get_viewport()->get_instance_ID()));
get_tree()->node_count++;
} break;
case NOTIFICATION_EXIT_TREE: {
get_tree()->node_count--;
if (data.input)
remove_from_group("_vp_input"+itos(get_viewport()->get_instance_ID()));
if (data.unhandled_input)
remove_from_group("_vp_unhandled_input"+itos(get_viewport()->get_instance_ID()));
if (data.unhandled_key_input)
remove_from_group("_vp_unhandled_key_input"+itos(get_viewport()->get_instance_ID()));
} break;
case NOTIFICATION_READY: {
if (get_script_instance()) {
Variant::CallError err;
get_script_instance()->call_multilevel_reversed(SceneStringNames::get_singleton()->_ready,NULL,0);
}
//emit_signal(SceneStringNames::get_singleton()->enter_tree);
} break;
case NOTIFICATION_POSTINITIALIZE: {
data.in_constructor=false;
} break;
case NOTIFICATION_PREDELETE: {
set_owner(NULL);
while ( data.owned.size() ) {
data.owned.front()->get()->set_owner(NULL);
}
if (data.parent) {
data.parent->remove_child(this);
}
// kill children as cleanly as possible
while( data.children.size() ) {
Node *child = data.children[0];
remove_child(child);
memdelete( child );
}
} break;
}
}
void Node::_propagate_ready() {
data.blocked++;
for (int i=0;i<data.children.size();i++) {
data.children[i]->_propagate_ready();
}
data.blocked--;
notification(NOTIFICATION_READY);
}
void Node::_propagate_enter_tree() {
// this needs to happen to all childs before any enter_tree
if (data.parent) {
data.tree=data.parent->data.tree;
data.depth=data.parent->data.depth+1;
} else {
data.depth=1;
}
data.viewport = cast_to<Viewport>();
if (!data.viewport)
data.viewport = data.parent->data.viewport;
data.inside_tree=true;
const StringName *K=NULL;
while ((K=data.grouped.next(K))) {
data.tree->add_to_group(*K,this);
}
notification(NOTIFICATION_ENTER_TREE);
if (get_script_instance()) {
Variant::CallError err;
get_script_instance()->call_multilevel_reversed(SceneStringNames::get_singleton()->_enter_tree,NULL,0);
}
emit_signal(SceneStringNames::get_singleton()->enter_tree);
data.blocked++;
//block while adding children
for (int i=0;i<data.children.size();i++) {
if (!data.children[i]->is_inside_tree()) // could have been added in enter_tree
data.children[i]->_propagate_enter_tree();
}
data.blocked--;
#ifdef DEBUG_ENABLED
if (ScriptDebugger::get_singleton() && data.filename!=String()) {
//used for live edit
data.tree->live_scene_edit_cache[data.filename].insert(this);
}
#endif
// enter groups
}
void Node::_propagate_exit_tree() {
//block while removing children
#ifdef DEBUG_ENABLED
if (ScriptDebugger::get_singleton() && data.filename!=String()) {
//used for live edit
Map<String,Set<Node*> >::Element *E=data.tree->live_scene_edit_cache.find(data.filename);
if (E) {
E->get().erase(this);
if (E->get().size()==0) {
data.tree->live_scene_edit_cache.erase(E);
}
}
}
#endif
data.blocked++;
for (int i=data.children.size()-1;i>=0;i--) {
data.children[i]->_propagate_exit_tree();
}
data.blocked--;
if (get_script_instance()) {
Variant::CallError err;
get_script_instance()->call_multilevel(SceneStringNames::get_singleton()->_exit_tree,NULL,0);
}
emit_signal(SceneStringNames::get_singleton()->exit_tree);
notification(NOTIFICATION_EXIT_TREE,true);
if (data.tree)
data.tree->node_removed(this);
// exit groups
const StringName *K=NULL;
while ((K=data.grouped.next(K))) {
data.tree->remove_from_group(*K,this);
}
data.viewport = NULL;
if (data.tree)
data.tree->tree_changed();
data.inside_tree=false;
data.tree=NULL;
data.depth=-1;
}
void Node::move_child(Node *p_child,int p_pos) {
ERR_FAIL_NULL(p_child);
ERR_EXPLAIN("Invalid new child position: "+itos(p_pos));
ERR_FAIL_INDEX( p_pos, data.children.size()+1 );
ERR_EXPLAIN("child is not a child of this node.");
ERR_FAIL_COND(p_child->data.parent!=this);
ERR_FAIL_COND(data.blocked>0);
data.children.remove( p_child->data.pos );
data.children.insert( p_pos, p_child );
if (data.tree) {
data.tree->tree_changed();
}
data.blocked++;
//new pos first
for (int i=0;i<data.children.size();i++) {
data.children[i]->data.pos=i;
}
// notification second
move_child_notify(p_child);
for (int i=0;i<data.children.size();i++) {
data.children[i]->notification( NOTIFICATION_MOVED_IN_PARENT );
}
data.blocked--;
}
void Node::raise() {
if (!data.parent)
return;
data.parent->move_child(this,data.parent->data.children.size()-1);
}
void Node::add_child_notify(Node *p_child) {
// to be used when not wanted
}
/*
void Node::remove_and_delete_child(Node *p_child) {
ERR_FAIL_NULL( p_child );
ERR_FAIL_COND( p_child->get_parent()!=this );
remove_child(p_child);
memdelete(p_child);
}
*/
void Node::remove_child_notify(Node *p_child) {
// to be used when not wanted
}
void Node::move_child_notify(Node *p_child) {
// to be used when not wanted
}
void Node::set_fixed_process(bool p_process) {
if (data.fixed_process==p_process)
return;
data.fixed_process=p_process;
if (data.fixed_process)
add_to_group("fixed_process",false);
else
remove_from_group("fixed_process");
data.fixed_process=p_process;
_change_notify("fixed_process");
}
void Node::set_pause_mode(PauseMode p_mode) {
if (data.pause_mode==p_mode)
return;
bool prev_inherits=data.pause_mode==PAUSE_MODE_INHERIT;
data.pause_mode=p_mode;
if (!is_inside_tree())
return; //pointless
if ((data.pause_mode==PAUSE_MODE_INHERIT) == prev_inherits)
return; ///nothing changed
Node *owner=NULL;
if (data.pause_mode==PAUSE_MODE_INHERIT) {
if (data.parent)
owner=data.parent->data.pause_owner;
} else {
owner=this;
}
_propagate_pause_owner(owner);
}
Node::PauseMode Node::get_pause_mode() const {
return data.pause_mode;
}
void Node::_propagate_pause_owner(Node*p_owner) {
if (data.pause_mode!=PAUSE_MODE_INHERIT)
return;
data.pause_owner=p_owner;
for(int i=0;i<data.children.size();i++) {
data.children[i]->_propagate_pause_owner(p_owner);
}
}
bool Node::can_process() const {
ERR_FAIL_COND_V( !is_inside_tree(), false );
if (get_tree()->is_paused()) {
if (data.pause_mode==PAUSE_MODE_STOP)
return false;
if (data.pause_mode==PAUSE_MODE_PROCESS)
return true;
if (data.pause_mode==PAUSE_MODE_INHERIT) {
if (!data.pause_owner)
return false; //clearly no pause owner by default
if (data.pause_owner->data.pause_mode==PAUSE_MODE_PROCESS)
return true;
if (data.pause_owner->data.pause_mode==PAUSE_MODE_STOP)
return false;
}
}
return true;
}
float Node::get_fixed_process_delta_time() const {
if (data.tree)
return data.tree->get_fixed_process_time();
else
return 0;
}
void Node::set_process(bool p_idle_process) {
if (data.idle_process==p_idle_process)
return;
data.idle_process=p_idle_process;
if (data.idle_process)
add_to_group("idle_process",false);
else
remove_from_group("idle_process");
data.idle_process=p_idle_process;
_change_notify("idle_process");
}
float Node::get_process_delta_time() const {
if (data.tree)
return data.tree->get_idle_process_time();
else
return 0;
}
bool Node::is_fixed_processing() const {
return data.fixed_process;
}
bool Node::is_processing() const {
return data.idle_process;
}
void Node::set_process_input(bool p_enable) {
if (p_enable==data.input)
return;
data.input=p_enable;
if (!is_inside_tree())
return;
if (p_enable)
add_to_group("_vp_input"+itos(get_viewport()->get_instance_ID()));
else
remove_from_group("_vp_input"+itos(get_viewport()->get_instance_ID()));
}
bool Node::is_processing_input() const {
return data.input;
}
void Node::set_process_unhandled_input(bool p_enable) {
if (p_enable==data.unhandled_input)
return;
data.unhandled_input=p_enable;
if (!is_inside_tree())
return;
if (p_enable)
add_to_group("_vp_unhandled_input"+itos(get_viewport()->get_instance_ID()));
else
remove_from_group("_vp_unhandled_input"+itos(get_viewport()->get_instance_ID()));
}
bool Node::is_processing_unhandled_input() const {
return data.unhandled_input;
}
void Node::set_process_unhandled_key_input(bool p_enable) {
if (p_enable==data.unhandled_key_input)
return;
data.unhandled_key_input=p_enable;
if (!is_inside_tree())
return;
if (p_enable)
add_to_group("_vp_unhandled_key_input"+itos(get_viewport()->get_instance_ID()));
else
remove_from_group("_vp_unhandled_key_input"+itos(get_viewport()->get_instance_ID()));
}
bool Node::is_processing_unhandled_key_input() const {
return data.unhandled_key_input;
}
StringName Node::get_name() const {
return data.name;
}
void Node::_set_name_nocheck(const StringName& p_name) {
data.name=p_name;
}
void Node::set_name(const String& p_name) {
String name=p_name.replace(":","").replace("/","").replace("@","");
ERR_FAIL_COND(name=="");
data.name=name;
if (data.parent) {
data.parent->_validate_child_name(this);
}
if (is_inside_tree()) {
emit_signal("renamed");
get_tree()->tree_changed();
}
}
static bool node_hrcr=false;
static SafeRefCount node_hrcr_count;
void Node::init_node_hrcr() {
node_hrcr_count.init(1);
}
void Node::set_human_readable_collision_renaming(bool p_enabled) {
node_hrcr=p_enabled;
}
String Node::validate_child_name(const String& p_name) const {
//this approach to autoset node names is human readable but very slow
//it's turned on while running in the editor
String basename = p_name;
if (basename==String()) {
return String();
}
int val=1;
for(;;) {
String attempted = val > 1 ? (basename + " " +itos(val) ) : basename;
bool found=false;
for (int i=0;i<data.children.size();i++) {
//if (data.children[i]==p_child)
// continue;
if (data.children[i]->get_name() == attempted) {
found=true;
break;
}
}
if (found) {
val++;
continue;
}
return attempted;
break;
}
return basename;
}
void Node::_validate_child_name(Node *p_child) {
/* Make sure the name is unique */
if (node_hrcr) {
//this approach to autoset node names is human readable but very slow
//it's turned on while running in the editor
String basename = p_child->data.name;
if (basename=="") {
basename = p_child->get_type();
}
int val=1;
for(;;) {
String attempted = val > 1 ? (basename + " " +itos(val) ) : basename;
bool found=false;
for (int i=0;i<data.children.size();i++) {
if (data.children[i]==p_child)
continue;
if (data.children[i]->get_name() == attempted) {
found=true;
break;
}
}
if (found) {
val++;
continue;
}
p_child->data.name=attempted;
break;
}
} else {
//this approach to autoset node names is fast but not as readable
//it's the default and reserves the '@' character for unique names.
bool unique=true;
if (p_child->data.name==StringName() || p_child->data.name.operator String()[0]=='@') {
//new unique name must be assigned
unique=false;
} else {
//check if exists
Node **childs=data.children.ptr();
int cc = data.children.size();
for(int i=0;i<cc;i++) {
if (childs[i]==p_child)
continue;
if (childs[i]->data.name==p_child->data.name) {
unique=false;
break;
}
}
}
if (!unique) {
node_hrcr_count.ref();
#ifdef DEBUG_ENABLED
String name = "@"+String(p_child->get_type_name())+itos(node_hrcr_count.get());
#else
String name = "@"+itos(node_hrcr_count.get());
#endif
p_child->data.name=name;
}
}
}
void Node::_add_child_nocheck(Node* p_child,const StringName& p_name) {
//add a child node quickly, without name validation
p_child->data.name=p_name;
p_child->data.pos=data.children.size();
data.children.push_back( p_child );
p_child->data.parent=this;
p_child->notification(NOTIFICATION_PARENTED);
if (data.tree) {
p_child->_set_tree(data.tree);
}
/* Notify */
//recognize childs created in this node constructor
p_child->data.parent_owned=data.in_constructor;
add_child_notify(p_child);
}
void Node::add_child(Node *p_child) {
ERR_FAIL_NULL(p_child);
/* Fail if node has a parent */
ERR_EXPLAIN("Can't add child "+p_child->get_name()+" to itself.")
ERR_FAIL_COND( p_child==this ); // adding to itself!
ERR_EXPLAIN("Can't add child, already has a parent");
ERR_FAIL_COND( p_child->data.parent );
ERR_EXPLAIN("Can't add child while a notification is happening");
ERR_FAIL_COND( data.blocked > 0 );
/* Validate name */
_validate_child_name(p_child);
_add_child_nocheck(p_child,p_child->data.name);
}
void Node::_propagate_validate_owner() {
if (data.owner) {
bool found=false;
Node *parent = data.parent;
while(parent) {
if (parent==data.owner) {
found=true;
break;
}
parent=parent->data.parent;
}
if (!found) {
data.owner->data.owned.erase(data.OW);
data.owner=NULL;
}
}
for(int i=0;i<data.children.size();i++) {
data.children[i]->_propagate_validate_owner();
}
}
void Node::remove_child(Node *p_child) {
ERR_FAIL_NULL(p_child);
ERR_FAIL_COND( data.blocked > 0 );
int idx=-1;
for (int i=0;i<data.children.size();i++) {
if (data.children[i]==p_child) {
idx=i;
break;
}
}
ERR_FAIL_COND( idx==-1 );
//if (data.scene) { does not matter
p_child->_set_tree(NULL);
//}
remove_child_notify(p_child);
p_child->notification(NOTIFICATION_UNPARENTED);
data.children.remove(idx);
for (int i=idx;i<data.children.size();i++) {
data.children[i]->data.pos=i;
}
p_child->data.parent=NULL;
p_child->data.pos=-1;
// validate owner
p_child->_propagate_validate_owner();
}
int Node::get_child_count() const {
return data.children.size();
}
Node *Node::get_child(int p_index) const {
ERR_FAIL_INDEX_V( p_index, data.children.size(), NULL );
return data.children[p_index];
}
Node *Node::_get_node(const NodePath& p_path) const {
ERR_FAIL_COND_V( !data.inside_tree && p_path.is_absolute(), NULL );
Node *current=NULL;
Node *root=NULL;
if (!p_path.is_absolute()) {
current=const_cast<Node*>(this); //start from this
} else {
root=const_cast<Node*>(this);;
while (root->data.parent)
root=root->data.parent; //start from root
}
for(int i=0;i<p_path.get_name_count();i++) {
StringName name = p_path.get_name(i);
Node *next = NULL;
if (name==SceneStringNames::get_singleton()->dot) { // .
next=current;
} else if (name==SceneStringNames::get_singleton()->doubledot) { // ..
if (current==NULL || !current->data.parent)
return NULL;
next=current->data.parent;
} else if (current==NULL) {
if (name==root->get_name())
next=root;
} else {
next=NULL;
for(int j=0;j<current->data.children.size();j++) {
Node *child = current->data.children[j];
if ( child->data.name == name ) {
next = child;
break;
}
}
if (next == NULL) {
return NULL;
};
}
current=next;
}
return current;
}
Node *Node::get_node(const NodePath& p_path) const {
Node *node = _get_node(p_path);
ERR_EXPLAIN("Node not found: "+p_path);
ERR_FAIL_COND_V(!node,NULL);
return node;
}
bool Node::has_node(const NodePath& p_path) const {
return _get_node(p_path)!=NULL;
}
Node* Node::find_node(const String& p_mask,bool p_recursive,bool p_owned) const {
Node * const*cptr = data.children.ptr();
int ccount = data.children.size();
for(int i=0;i<ccount;i++) {
if (p_owned && !cptr[i]->data.owner)
continue;
if (cptr[i]->data.name.operator String().match(p_mask))
return cptr[i];
if (!p_recursive)
continue;
Node* ret = cptr[i]->find_node(p_mask,true,p_owned);
if (ret)
return ret;
}
return NULL;
}
Node *Node::get_parent() const {
return data.parent;
}
bool Node::is_a_parent_of(const Node *p_node) const {
ERR_FAIL_NULL_V(p_node,false);
Node *p=p_node->data.parent;
while(p) {
if (p==this)
return true;
p=p->data.parent;
}
return false;
}
bool Node::is_greater_than(const Node *p_node) const {
ERR_FAIL_NULL_V(p_node,false);
ERR_FAIL_COND_V( !data.inside_tree, false );
ERR_FAIL_COND_V( !p_node->data.inside_tree, false );
ERR_FAIL_COND_V( data.depth<0, false);
ERR_FAIL_COND_V( p_node->data.depth<0, false);
#ifdef NO_ALLOCA
Vector<int> this_stack;
Vector<int> that_stack;
this_stack.resize(data.depth);
that_stack.resize(p_node->data.depth);
#else
int *this_stack=(int*)alloca(sizeof(int)*data.depth);
int *that_stack=(int*)alloca(sizeof(int)*p_node->data.depth);
#endif
const Node *n = this;
int idx=data.depth-1;
while(n) {
ERR_FAIL_INDEX_V(idx, data.depth,false);
this_stack[idx--]=n->data.pos;
n=n->data.parent;
}
ERR_FAIL_COND_V(idx!=-1,false);
n = p_node;
idx=p_node->data.depth-1;
while(n) {
ERR_FAIL_INDEX_V(idx, p_node->data.depth,false);
that_stack[idx--]=n->data.pos;
n=n->data.parent;
}
ERR_FAIL_COND_V(idx!=-1,false);
idx=0;
bool res;
while(true) {
// using -2 since out-of-tree or nonroot nodes have -1
int this_idx = (idx >= data.depth)? -2 : this_stack[idx];
int that_idx = (idx >= p_node->data.depth)? -2 : that_stack[idx];
if (this_idx > that_idx) {
res=true;
break;
} else if (this_idx < that_idx) {
res=false;
break;
} else if (this_idx == -2 ) {
res=false; // equal
break;
}
idx++;
}
return res;
}
void Node::get_owned_by(Node *p_by,List<Node*> *p_owned) {
if (data.owner==p_by)
p_owned->push_back(this);
for (int i=0;i<get_child_count();i++)
get_child(i)->get_owned_by(p_by,p_owned);
}
void Node::_set_owner_nocheck(Node* p_owner) {
data.owner=p_owner;
data.owner->data.owned.push_back( this );
data.OW = data.owner->data.owned.back();
}
void Node::set_owner(Node *p_owner) {
if (data.owner) {
data.owner->data.owned.erase( data.OW );
data.OW=NULL;
data.owner=NULL;
}
ERR_FAIL_COND(p_owner==this);
if (!p_owner)
return;
Node *check=this->get_parent();
bool owner_valid=false;
while(check) {
if (check==p_owner) {
owner_valid=true;
break;
}
check=check->data.parent;
}
ERR_FAIL_COND(!owner_valid);
_set_owner_nocheck(p_owner);
}
Node *Node::get_owner() const {
return data.owner;
}
NodePath Node::get_path_to(const Node *p_node) const {
ERR_FAIL_NULL_V(p_node,NodePath());
if (this==p_node)
return NodePath(".");
Set<const Node*> visited;
const Node *n=this;
while(n) {
visited.insert(n);
n=n->data.parent;
}
const Node *common_parent=p_node;
while(common_parent) {
if (visited.has(common_parent))
break;
common_parent=common_parent->data.parent;
}
ERR_FAIL_COND_V(!common_parent,NodePath()); //nodes not in the same tree
visited.clear();
Vector<StringName> path;
n=p_node;
while(n!=common_parent) {
path.push_back( n->get_name() );
n=n->data.parent;
}
n=this;
StringName up=String("..");
while(n!=common_parent) {
path.push_back( up );
n=n->data.parent;
}
path.invert();
return NodePath(path,false);
}
NodePath Node::get_path() const {
ERR_FAIL_COND_V(!is_inside_tree(),NodePath());
const Node *n = this;
Vector<StringName> path;
while(n) {
path.push_back(n->get_name());
n=n->data.parent;
}
path.invert();
return NodePath( path, true );
}
bool Node::is_in_group(const StringName& p_identifier) const {
return data.grouped.has(p_identifier);
}
void Node::add_to_group(const StringName& p_identifier,bool p_persistent) {
ERR_FAIL_COND(!p_identifier.operator String().length());
if (data.grouped.has(p_identifier))
return;
GroupData gd;
if (data.tree)
data.tree->add_to_group(p_identifier,this);
gd.persistent=p_persistent;
data.grouped[p_identifier]=gd;
}
void Node::remove_from_group(const StringName& p_identifier) {
ERR_FAIL_COND(!data.grouped.has(p_identifier) );
GroupData *g=data.grouped.getptr(p_identifier);
ERR_FAIL_COND(!g);
if (data.tree)
data.tree->remove_from_group(p_identifier,this);
data.grouped.erase(p_identifier);
}
Array Node::_get_groups() const {
Array groups;
List<GroupInfo> gi;
get_groups(&gi);
for (List<GroupInfo>::Element *E=gi.front();E;E=E->next()) {
groups.push_back(E->get().name);
}
return groups;
}
void Node::get_groups(List<GroupInfo> *p_groups) const {
const StringName *K=NULL;
while ((K=data.grouped.next(K))) {
GroupInfo gi;
gi.name=*K;
gi.persistent=data.grouped[*K].persistent;
p_groups->push_back(gi);
}
}
void Node::_print_tree(const Node *p_node) {
print_line(String(p_node->get_path_to(this)));
for (int i=0;i<data.children.size();i++)
data.children[i]->_print_tree(p_node);
}
void Node::print_tree() {
_print_tree(this);
}
void Node::_propagate_reverse_notification(int p_notification) {
data.blocked++;
for (int i=data.children.size()-1;i>=0;i--) {
data.children[i]->_propagate_reverse_notification(p_notification);
}
notification(p_notification,true);
data.blocked--;
}
void Node::_propagate_deferred_notification(int p_notification, bool p_reverse) {
ERR_FAIL_COND(!is_inside_tree());
data.blocked++;
if (!p_reverse)
MessageQueue::get_singleton()->push_notification(this,p_notification);
for (int i=0;i<data.children.size();i++) {
data.children[i]->_propagate_deferred_notification(p_notification,p_reverse);
}
if (p_reverse)
MessageQueue::get_singleton()->push_notification(this,p_notification);
data.blocked--;
}
void Node::propagate_notification(int p_notification) {
data.blocked++;
notification(p_notification);
for (int i=0;i<data.children.size();i++) {
data.children[i]->propagate_notification(p_notification);
}
data.blocked--;
}
void Node::_propagate_replace_owner(Node *p_owner,Node* p_by_owner) {
if (get_owner()==p_owner)
set_owner(p_by_owner);
data.blocked++;
for (int i=0;i<data.children.size();i++)
data.children[i]->_propagate_replace_owner(p_owner,p_by_owner);
data.blocked--;
}
int Node::get_index() const {
return data.pos;
}
void Node::remove_and_skip() {
ERR_FAIL_COND(!data.parent);
Node *new_owner=get_owner();
List<Node*> children;
while(true) {
bool clear=true;
for (int i=0;i<data.children.size();i++) {
if (!data.children[i]->get_owner())
continue;
remove_child(data.children[i]);
data.children[i]->_propagate_replace_owner(this,NULL);
children.push_back(data.children[i]);
clear=false;
break;
}
if (clear)
break;
}
while(!children.empty()) {
Node *c=children.front()->get();
data.parent->add_child(c);
c->_propagate_replace_owner(NULL,new_owner);
children.pop_front();
}
data.parent->remove_child(this);
}
void Node::set_filename(const String& p_filename) {
data.filename=p_filename;
}
String Node::get_filename() const {
return data.filename;
}
void Node::generate_instance_state() {
List<PropertyInfo> properties;
get_property_list(&properties);
data.instance_state.clear();
for( List<PropertyInfo>::Element *E=properties.front();E;E=E->next() ) {
PropertyInfo &pi=E->get();
if ((pi.usage&PROPERTY_USAGE_NO_INSTANCE_STATE) || !(pi.usage&PROPERTY_USAGE_EDITOR) || !(pi.usage&PROPERTY_USAGE_STORAGE))
continue;
data.instance_state[pi.name]=get(pi.name);
}
List<GroupInfo> groups;
get_groups(&groups);
for(List<GroupInfo>::Element *E=groups.front();E;E=E->next()) {
if (!E->get().persistent)
continue;
data.instance_groups.push_back(E->get().name);
}
List<MethodInfo> signal_list;
get_signal_list(&signal_list);
for(List<MethodInfo>::Element *E=signal_list.front();E;E=E->next()) {
StringName name = E->get().name;
List<Connection> connections;
get_signal_connection_list(name,&connections);
for(List<Connection>::Element *F=connections.front();F;F=F->next()) {
if (F->get().flags&CONNECT_PERSIST)
data.instance_connections.push_back(F->get());
}
}
}
Dictionary Node::get_instance_state() const {
return data.instance_state;
}
Vector<StringName> Node::get_instance_groups() const {
return data.instance_groups;
}
Vector<Node::Connection> Node::get_instance_connections() const{
return data.instance_connections;
}
int Node::get_position_in_parent() const {
return data.pos;
}
Node *Node::duplicate(bool p_use_instancing) const {
Node *node=NULL;
bool instanced=false;
if (p_use_instancing && get_filename()!=String()) {
Ref<PackedScene> res = ResourceLoader::load(get_filename());
ERR_FAIL_COND_V(res.is_null(),NULL);
node=res->instance();
ERR_FAIL_COND_V(!node,NULL);
instanced=true;
} else {
Object *obj = ObjectTypeDB::instance(get_type());
ERR_FAIL_COND_V(!obj,NULL);
node = obj->cast_to<Node>();
if (!node)
memdelete(obj);
ERR_FAIL_COND_V(!node,NULL);
}
if (get_filename()!="") { //an instance
node->set_filename(get_filename());
}
List<PropertyInfo> plist;
get_property_list(&plist);
for(List<PropertyInfo>::Element *E=plist.front();E;E=E->next()) {
if (!(E->get().usage&PROPERTY_USAGE_STORAGE))
continue;
String name = E->get().name;
node->set( name, get(name) );
}
node->set_name(get_name());
for(int i=0;i<get_child_count();i++) {
if (get_child(i)->data.parent_owned)
continue;
if (instanced && get_child(i)->data.owner==this)
continue; //part of instance
Node *dup = get_child(i)->duplicate(p_use_instancing);
if (!dup) {
memdelete(node);
return NULL;
}
node->add_child(dup);
}
return node;
}
void Node::_duplicate_and_reown(Node* p_new_parent, const Map<Node*,Node*>& p_reown_map) const {
if (get_owner()!=get_parent()->get_owner())
return;
Node *node=NULL;
if (get_filename()!="") {
Ref<PackedScene> res = ResourceLoader::load(get_filename());
ERR_FAIL_COND(res.is_null());
node=res->instance();
ERR_FAIL_COND(!node);
} else {
Object *obj = ObjectTypeDB::instance(get_type());
if (!obj) {
print_line("could not duplicate: "+String(get_type()));
}
ERR_FAIL_COND(!obj);
node = obj->cast_to<Node>();
if (!node)
memdelete(obj);
}
List<PropertyInfo> plist;
get_property_list(&plist);
for(List<PropertyInfo>::Element *E=plist.front();E;E=E->next()) {
if (!(E->get().usage&PROPERTY_USAGE_STORAGE))
continue;
String name = E->get().name;
node->set( name, get(name) );
}
node->set_name(get_name());
p_new_parent->add_child(node);
Node *owner=get_owner();
if (p_reown_map.has(owner))
owner=p_reown_map[owner];
if (owner) {
NodePath p = get_path_to(owner);
if (owner!=this) {
Node *new_owner = node->get_node(p);
if (new_owner) {
node->set_owner(new_owner);
}
}
}
for(int i=0;i<get_child_count();i++) {
get_child(i)->_duplicate_and_reown(node,p_reown_map);
}
}
void Node::_duplicate_signals(const Node* p_original,Node* p_copy) const {
if (this!=p_original && get_owner()!=p_original)
return;
List<Connection> conns;
get_all_signal_connections(&conns);
for (List<Connection>::Element *E=conns.front();E;E=E->next()) {
if (E->get().flags&CONNECT_PERSIST) {
//user connected
NodePath p = p_original->get_path_to(this);
Node *copy = p_copy->get_node(p);
Node *target = E->get().target->cast_to<Node>();
if (!target)
continue;
NodePath ptarget = p_original->get_path_to(target);
Node *copytarget = p_copy->get_node(ptarget);
if (copy && copytarget) {
copy->connect(E->get().signal,copytarget,E->get().method,E->get().binds,CONNECT_PERSIST);
}
}
}
for(int i=0;i<get_child_count();i++) {
get_child(i)->_duplicate_signals(p_original,p_copy);
}
}
Node *Node::duplicate_and_reown(const Map<Node*,Node*>& p_reown_map) const {
ERR_FAIL_COND_V(get_filename()!="",NULL);
Node *node=NULL;
Object *obj = ObjectTypeDB::instance(get_type());
if (!obj) {
print_line("could not duplicate: "+String(get_type()));
}
ERR_FAIL_COND_V(!obj,NULL);
node = obj->cast_to<Node>();
if (!node)
memdelete(obj);
ERR_FAIL_COND_V(!node,NULL);
node->set_name(get_name());
List<PropertyInfo> plist;
get_property_list(&plist);
for(List<PropertyInfo>::Element *E=plist.front();E;E=E->next()) {
if (!(E->get().usage&PROPERTY_USAGE_STORAGE))
continue;
String name = E->get().name;
node->set( name, get(name) );
}
for(int i=0;i<get_child_count();i++) {
get_child(i)->_duplicate_and_reown(node,p_reown_map);
}
_duplicate_signals(this,node);
return node;
}
static void find_owned_by(Node* p_by, Node* p_node, List<Node*> *p_owned) {
if (p_node->get_owner()==p_by)
p_owned->push_back(p_node);
for(int i=0;i<p_node->get_child_count();i++) {
find_owned_by(p_by,p_node->get_child(i),p_owned);
}
}
struct _NodeReplaceByPair {
String name;
Variant value;
};
void Node::replace_by(Node* p_node,bool p_keep_data) {
ERR_FAIL_NULL(p_node);
ERR_FAIL_COND(p_node->data.parent);
List<Node*> owned = data.owned;
List<Node*> owned_by_owner;
Node *owner = (data.owner==this)?p_node:data.owner;
List<_NodeReplaceByPair> replace_data;
if (p_keep_data) {
List<PropertyInfo> plist;
get_property_list(&plist);
for(List<PropertyInfo>::Element *E=plist.front();E;E=E->next() ) {
_NodeReplaceByPair rd;
if (!(E->get().usage&PROPERTY_USAGE_STORAGE))
continue;
rd.name=E->get().name;
rd.value=get(rd.name);
}
}
if (data.owner) {
for(int i=0;i<get_child_count();i++)
find_owned_by(data.owner,get_child(i),&owned_by_owner);
}
Node *parent = data.parent;
int pos_in_parent = data.pos;
if (data.parent) {
parent->remove_child(this);
parent->add_child(p_node);
parent->move_child(p_node,pos_in_parent);
}
while(get_child_count()) {
Node * child = get_child(0);
remove_child(child);
p_node->add_child(child);
}
p_node->set_owner(owner);
for(int i=0;i<owned.size();i++)
owned[i]->set_owner(p_node);
for(int i=0;i<owned_by_owner.size();i++)
owned_by_owner[i]->set_owner(owner);
p_node->set_filename(get_filename());
for (List<_NodeReplaceByPair>::Element *E=replace_data.front();E;E=E->next()) {
p_node->set(E->get().name,E->get().value);
}
}
Vector<Variant> Node::make_binds(VARIANT_ARG_DECLARE) {
Vector<Variant> ret;
if (p_arg1.get_type()==Variant::NIL)
return ret;
else
ret.push_back(p_arg1);
if (p_arg2.get_type()==Variant::NIL)
return ret;
else
ret.push_back(p_arg2);
if (p_arg3.get_type()==Variant::NIL)
return ret;
else
ret.push_back(p_arg3);
if (p_arg4.get_type()==Variant::NIL)
return ret;
else
ret.push_back(p_arg4);
if (p_arg5.get_type()==Variant::NIL)
return ret;
else
ret.push_back(p_arg5);
return ret;
}
bool Node::has_node_and_resource(const NodePath& p_path) const {
if (!has_node(p_path))
return false;
Node *node = get_node(p_path);
if (p_path.get_subname_count()) {
RES r;
for(int j=0;j<p_path.get_subname_count();j++) {
r = j==0 ? node->get(p_path.get_subname(j)) : r->get(p_path.get_subname(j));
if (r.is_null())
return false;
}
}
return true;
}
Array Node::_get_node_and_resource(const NodePath& p_path) {
Node *node;
RES res;
node = get_node_and_resource(p_path,res);
Array result;
if (node)
result.push_back(node);
else
result.push_back(Variant());
if (res.is_valid())
result.push_back(res);
else
result.push_back(Variant());
return result;
}
Node *Node::get_node_and_resource(const NodePath& p_path,RES& r_res) const {
Node *node = get_node(p_path);
r_res = RES();
if (!node)
return NULL;
if (p_path.get_subname_count()) {
for(int j=0;j<p_path.get_subname_count();j++) {
r_res = j==0 ? node->get(p_path.get_subname(j)) : r_res->get(p_path.get_subname(j));
ERR_FAIL_COND_V( r_res.is_null(), node );
}
}
return node;
}
void Node::_set_tree(SceneTree *p_tree) {
SceneTree *tree_changed_a=NULL;
SceneTree *tree_changed_b=NULL;
// ERR_FAIL_COND(p_scene && data.parent && !data.parent->data.scene); //nobug if both are null
if (data.tree) {
_propagate_exit_tree();
tree_changed_a=data.tree;
}
data.tree=p_tree;
if (data.tree) {
_propagate_enter_tree();
_propagate_ready(); //reverse_notification(NOTIFICATION_READY);
tree_changed_b=data.tree;
}
if (tree_changed_a)
tree_changed_a->tree_changed();
if (tree_changed_b)
tree_changed_b->tree_changed();
}
static void _Node_debug_sn(Object *p_obj) {
Node *n = p_obj->cast_to<Node>();
if (!n)
return;
if (n->is_inside_tree())
return;
Node *p=n;
while(p->get_parent()) {
p=p->get_parent();
}
String path;
if (p==n)
path=n->get_name();
else
path=String(p->get_name())+"/"+p->get_path_to(n);
print_line(itos(p_obj->get_instance_ID())+"- Stray Node: "+path+" (Type: "+n->get_type()+")");
}
void Node::_print_stray_nodes() {
print_stray_nodes();
}
void Node::print_stray_nodes() {
#ifdef DEBUG_ENABLED
ObjectDB::debug_objects(_Node_debug_sn);
#endif
}
void Node::queue_delete() {
ERR_FAIL_COND( !is_inside_tree() );
get_tree()->queue_delete(this);
}
Array Node::_get_children() const {
Array arr;
int cc = get_child_count();
arr.resize(cc);
for(int i=0;i<cc;i++)
arr[i]=get_child(i);
return arr;
}
#ifdef TOOLS_ENABLED
void Node::set_import_path(const NodePath& p_import_path) {
data.import_path=p_import_path;
}
NodePath Node::get_import_path() const {
return data.import_path;
}
#endif
static void _add_nodes_to_options(const Node *p_base,const Node *p_node,List<String>*r_options) {
if (p_node!=p_base && !p_node->get_owner())
return;
String n = p_base->get_path_to(p_node);
r_options->push_back("\""+n+"\"");
for(int i=0;i<p_node->get_child_count();i++) {
_add_nodes_to_options(p_base,p_node->get_child(i),r_options);
}
}
void Node::get_argument_options(const StringName& p_function,int p_idx,List<String>*r_options) const {
String pf=p_function;
if ((pf=="has_node" || pf=="get_node") && p_idx==0) {
_add_nodes_to_options(this,this,r_options);
}
Object::get_argument_options(p_function,p_idx,r_options);
}
void Node::clear_internal_tree_resource_paths() {
clear_internal_resource_paths();
for(int i=0;i<data.children.size();i++) {
data.children[i]->clear_internal_tree_resource_paths();
}
}
void Node::_bind_methods() {
ObjectTypeDB::bind_method(_MD("set_name","name"),&Node::set_name);
ObjectTypeDB::bind_method(_MD("get_name"),&Node::get_name);
ObjectTypeDB::bind_method(_MD("add_child","node:Node"),&Node::add_child);
ObjectTypeDB::bind_method(_MD("remove_child","node:Node"),&Node::remove_child);
//ObjectTypeDB::bind_method(_MD("remove_and_delete_child","node:Node"),&Node::remove_and_delete_child);
ObjectTypeDB::bind_method(_MD("get_child_count"),&Node::get_child_count);
ObjectTypeDB::bind_method(_MD("get_children"),&Node::_get_children);
ObjectTypeDB::bind_method(_MD("get_child:Node","idx"),&Node::get_child);
ObjectTypeDB::bind_method(_MD("has_node","path"),&Node::has_node);
ObjectTypeDB::bind_method(_MD("get_node:Node","path"),&Node::get_node);
ObjectTypeDB::bind_method(_MD("get_parent:Parent"),&Node::get_parent);
ObjectTypeDB::bind_method(_MD("find_node:Node","mask","recursive","owned"),&Node::get_node,DEFVAL(true),DEFVAL(true));
ObjectTypeDB::bind_method(_MD("has_node_and_resource","path"),&Node::has_node_and_resource);
ObjectTypeDB::bind_method(_MD("get_node_and_resource","path"),&Node::_get_node_and_resource);
ObjectTypeDB::bind_method(_MD("is_inside_tree"),&Node::is_inside_tree);
ObjectTypeDB::bind_method(_MD("is_a_parent_of","node:Node"),&Node::is_a_parent_of);
ObjectTypeDB::bind_method(_MD("is_greater_than","node:Node"),&Node::is_greater_than);
ObjectTypeDB::bind_method(_MD("get_path"),&Node::get_path);
ObjectTypeDB::bind_method(_MD("get_path_to","node:Node"),&Node::get_path_to);
ObjectTypeDB::bind_method(_MD("add_to_group","group"),&Node::add_to_group,DEFVAL(false));
ObjectTypeDB::bind_method(_MD("remove_from_group","group"),&Node::remove_from_group);
ObjectTypeDB::bind_method(_MD("is_in_group","group"),&Node::is_in_group);
ObjectTypeDB::bind_method(_MD("move_child","child_node:Node","to_pos"),&Node::move_child);
ObjectTypeDB::bind_method(_MD("get_groups"),&Node::_get_groups);
ObjectTypeDB::bind_method(_MD("raise"),&Node::raise);
ObjectTypeDB::bind_method(_MD("set_owner","owner:Node"),&Node::set_owner);
ObjectTypeDB::bind_method(_MD("get_owner:Node"),&Node::get_owner);
ObjectTypeDB::bind_method(_MD("remove_and_skip"),&Node::remove_and_skip);
ObjectTypeDB::bind_method(_MD("get_index"),&Node::get_index);
ObjectTypeDB::bind_method(_MD("print_tree"),&Node::print_tree);
ObjectTypeDB::bind_method(_MD("set_filename","filename"),&Node::set_filename);
ObjectTypeDB::bind_method(_MD("get_filename"),&Node::get_filename);
ObjectTypeDB::bind_method(_MD("propagate_notification","what"),&Node::propagate_notification);
ObjectTypeDB::bind_method(_MD("set_fixed_process","enable"),&Node::set_fixed_process);
ObjectTypeDB::bind_method(_MD("get_fixed_process_delta_time"),&Node::get_fixed_process_delta_time);
ObjectTypeDB::bind_method(_MD("is_fixed_processing"),&Node::is_fixed_processing);
ObjectTypeDB::bind_method(_MD("set_process","enable"),&Node::set_process);
ObjectTypeDB::bind_method(_MD("get_process_delta_time"),&Node::get_process_delta_time);
ObjectTypeDB::bind_method(_MD("is_processing"),&Node::is_processing);
ObjectTypeDB::bind_method(_MD("set_process_input","enable"),&Node::set_process_input);
ObjectTypeDB::bind_method(_MD("is_processing_input"),&Node::is_processing_input);
ObjectTypeDB::bind_method(_MD("set_process_unhandled_input","enable"),&Node::set_process_unhandled_input);
ObjectTypeDB::bind_method(_MD("is_processing_unhandled_input"),&Node::is_processing_unhandled_input);
ObjectTypeDB::bind_method(_MD("set_process_unhandled_key_input","enable"),&Node::set_process_unhandled_key_input);
ObjectTypeDB::bind_method(_MD("is_processing_unhandled_key_input"),&Node::is_processing_unhandled_key_input);
ObjectTypeDB::bind_method(_MD("set_pause_mode","mode"),&Node::set_pause_mode);
ObjectTypeDB::bind_method(_MD("get_pause_mode"),&Node::get_pause_mode);
ObjectTypeDB::bind_method(_MD("can_process"),&Node::can_process);
ObjectTypeDB::bind_method(_MD("print_stray_nodes"),&Node::_print_stray_nodes);
ObjectTypeDB::bind_method(_MD("get_position_in_parent"),&Node::get_position_in_parent);
ObjectTypeDB::bind_method(_MD("get_tree:SceneTree"),&Node::get_tree);
ObjectTypeDB::bind_method(_MD("duplicate:Node","use_instancing"),&Node::duplicate,DEFVAL(false));
ObjectTypeDB::bind_method(_MD("replace_by","node:Node","keep_data"),&Node::replace_by,DEFVAL(false));
ObjectTypeDB::bind_method(_MD("get_viewport"),&Node::get_viewport);
ObjectTypeDB::bind_method(_MD("queue_free"),&Node::queue_delete);
#ifdef TOOLS_ENABLED
ObjectTypeDB::bind_method(_MD("_set_import_path","import_path"),&Node::set_import_path);
ObjectTypeDB::bind_method(_MD("_get_import_path"),&Node::get_import_path);
ADD_PROPERTYNZ( PropertyInfo(Variant::NODE_PATH,"_import_path",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_NOEDITOR),_SCS("_set_import_path"),_SCS("_get_import_path"));
#endif
BIND_CONSTANT( NOTIFICATION_ENTER_TREE );
BIND_CONSTANT( NOTIFICATION_EXIT_TREE );
BIND_CONSTANT( NOTIFICATION_MOVED_IN_PARENT );
//BIND_CONSTANT( NOTIFICATION_PARENT_DECONFIGURED );
BIND_CONSTANT( NOTIFICATION_READY );
BIND_CONSTANT( NOTIFICATION_FIXED_PROCESS );
BIND_CONSTANT( NOTIFICATION_PROCESS );
BIND_CONSTANT( NOTIFICATION_PARENTED );
BIND_CONSTANT( NOTIFICATION_UNPARENTED );
BIND_CONSTANT( NOTIFICATION_PAUSED );
BIND_CONSTANT( NOTIFICATION_UNPAUSED );
BIND_CONSTANT( PAUSE_MODE_INHERIT );
BIND_CONSTANT( PAUSE_MODE_STOP );
BIND_CONSTANT( PAUSE_MODE_PROCESS );
ADD_SIGNAL( MethodInfo("renamed") );
ADD_SIGNAL( MethodInfo("enter_tree") );
ADD_SIGNAL( MethodInfo("exit_tree") );
// ADD_PROPERTYNZ( PropertyInfo( Variant::BOOL, "process/process" ),_SCS("set_process"),_SCS("is_processing") );
// ADD_PROPERTYNZ( PropertyInfo( Variant::BOOL, "process/fixed_process" ), _SCS("set_fixed_process"),_SCS("is_fixed_processing") );
//ADD_PROPERTYNZ( PropertyInfo( Variant::BOOL, "process/input" ), _SCS("set_process_input"),_SCS("is_processing_input" ) );
//ADD_PROPERTYNZ( PropertyInfo( Variant::BOOL, "process/unhandled_input" ), _SCS("set_process_unhandled_input"),_SCS("is_processing_unhandled_input" ) );
ADD_PROPERTYNZ( PropertyInfo( Variant::INT, "process/pause_mode",PROPERTY_HINT_ENUM,"Inherit,Stop,Process" ), _SCS("set_pause_mode"),_SCS("get_pause_mode" ) );
BIND_VMETHOD( MethodInfo("_process",PropertyInfo(Variant::REAL,"delta")) );
BIND_VMETHOD( MethodInfo("_fixed_process",PropertyInfo(Variant::REAL,"delta")) );
BIND_VMETHOD( MethodInfo("_enter_tree") );
BIND_VMETHOD( MethodInfo("_exit_tree") );
BIND_VMETHOD( MethodInfo("_ready") );
BIND_VMETHOD( MethodInfo("_input",PropertyInfo(Variant::INPUT_EVENT,"event")) );
BIND_VMETHOD( MethodInfo("_unhandled_input",PropertyInfo(Variant::INPUT_EVENT,"event")) );
BIND_VMETHOD( MethodInfo("_unhandled_key_input",PropertyInfo(Variant::INPUT_EVENT,"key_event")) );
//ObjectTypeDB::bind_method(_MD("get_child",&Node::get_child,PH("index")));
//ObjectTypeDB::bind_method(_MD("get_node",&Node::get_node,PH("path")));
}
Node::Node() {
data.pos=-1;
data.depth=-1;
data.blocked=0;
data.parent=NULL;
data.tree=NULL;
data.fixed_process=false;
data.idle_process=false;
data.inside_tree=false;
data.owner=NULL;
data.OW=NULL;
data.input=false;
data.unhandled_input=false;
data.unhandled_key_input=false;
data.pause_mode=PAUSE_MODE_INHERIT;
data.pause_owner=NULL;
data.parent_owned=false;
data.in_constructor=true;
data.viewport=NULL;
}
Node::~Node() {
data.grouped.clear();
data.owned.clear();
data.children.clear();
ERR_FAIL_COND(data.parent);
ERR_FAIL_COND(data.children.size());
}