godot/modules/websocket
Rémi Verschelde b5334d14f7
Update copyright statements to 2021
Happy new year to the wonderful Godot community!

2020 has been a tough year for most of us personally, but a good year for
Godot development nonetheless with a huge amount of work done towards Godot
4.0 and great improvements backported to the long-lived 3.2 branch.

We've had close to 400 contributors to engine code this year, authoring near
7,000 commit! (And that's only for the `master` branch and for the engine code,
there's a lot more when counting docs, demos and other first-party repos.)

Here's to a great year 2021 for all Godot users 🎆
2021-01-01 20:19:21 +01:00
..
doc_classes doc: Sync classref with current source 2020-02-18 14:02:02 +01:00
config.py SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
editor_debugger_server_websocket.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
editor_debugger_server_websocket.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
emws_client.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
emws_client.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
emws_peer.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
emws_peer.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
emws_server.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
emws_server.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
library_godot_websocket.js Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
packet_buffer.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
register_types.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
register_types.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
remote_debugger_peer_websocket.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
remote_debugger_peer_websocket.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
SCsub SCons: Add explicit dependencies on thirdparty code in cloned env 2020-12-18 10:29:34 +01:00
websocket_client.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
websocket_client.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
websocket_macros.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
websocket_multiplayer_peer.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
websocket_multiplayer_peer.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
websocket_peer.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
websocket_peer.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
websocket_server.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
websocket_server.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
wsl_client.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
wsl_client.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
wsl_peer.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
wsl_peer.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
wsl_server.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
wsl_server.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00