godot/drivers/vulkan
John Zulauf 5a77eb5a83 Add fragment stage to texture copy/resolve barriers
Added the fragment stage to the texture copy and resolve final barriers
for source and dest.  As the textures could subsequently be used by the
fragment stage, this was triggering a validation error from the
pre-alpha synchronization validation.
2020-10-16 11:33:02 -06:00
..
rendering_device_vulkan.cpp Add fragment stage to texture copy/resolve barriers 2020-10-16 11:33:02 -06:00
rendering_device_vulkan.h Fix spelling & grammar in comments, docs, and messages 2020-07-21 15:17:23 -04:00
SCsub SCons: Support linking system Vulkan loader while using vendored VMA 2020-07-26 13:20:08 +02:00
vulkan_context.cpp Fix spelling & grammar in comments, docs, and messages 2020-07-21 15:17:23 -04:00
vulkan_context.h Add error messages if Vulkan init failed, prevent Vulkan context freeing uninitialized device and instance. 2020-07-13 19:24:21 +03:00